Scripting status types

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The following status types can be used in script:

  • HIT
  • DYING
  • HEAL
  • MUTED
  • CHARMED
  • KNOCKED_DOWN
  • SUMMONING
  • HEALING
  • THROWN
  • SHIELD
  • TELEPORT_FALLING
  • CONSUME
  • COMBAT
  • AOO
  • STORY_FROZEN
  • SNEAKING
  • UNLOCK
  • FEAR
  • BOOST
  • UNSHEATHED
  • STANCE
  • SITTING
  • LYING
  • BLIND
  • SMELLY
  • CLEAN
  • INFECTIOUS_DISEASED
  • INVISIBLE
  • ROTATE
  • ENCUMBERED
  • IDENTIFY
  • REPAIR
  • MATERIAL
  • LEADERSHIP
  • EXPLODE
  • ADRENALINE
  • SHACKLES_OF_PAIN
  • SHACKLES_OF_PAIN_CASTER
  • WIND_WALKER
  • DARK_AVENGER
  • REMORSE
  • DECAYING_TOUCH
  • UNHEALABLE
  • FLANKED
  • CHANNELING
  • DRAIN
  • LINGERING_WOUNDS
  • INFUSED
  • SPIRIT_VISION
  • SPIRIT
  • DAMAGE
  • FORCE_MOVE
  • CLIMBING
  • INCAPACITATED
  • INSURFACE
  • SOURCE_MUTED
  • OVERPOWER
  • COMBUSTION
  • POLYMORPHED
  • DAMAGE_ON_MOVE
  • DEMONIC_BARGAIN
  • GUARDIAN_ANGEL
  • THICK_OF_THE_FIGHT
  • FLOATING
  • CHALLENGE
  • DISARMED
  • HEAL_SHARING
  • HEAL_SHARING_CASTER
  • EXTRA_TURN
  • ACTIVE_DEFENSE
  • SPARK
  • PLAY_DEAD
  • CONSTRAINED
  • EFFECT
  • DEACTIVATED