Animation set resource panel
The Animation Set Resource Panel (Page in Progress!)
An Animation Set Resource is recognized by the 3 purple running men in the Content Browser. Double click it to open the Animation Set.
1) Overview
An animation set is the collection of simple names a character or item can have. Note that this list is a preset list but does not restrict the character to ONLY that list. In other words the functionality of a character or an item lies in code, and does not depend on this list, the list is merely a selection of simple names you wish to be exposed to.
2) Put it on the tab
An animation set has a minumum of 3 tabs it starts with by default, added those 3 you can add one more tab for each weapon animation set, one for sitting and one for laying down. These additional sets are copies of the default tab which allows you to fill in different looking animations for each equipped weapon, or for when your character is sitting or laying down. All tabs automatically fall back to the Default tab if a requested animation is not found.
To add an animation simple select the animation you would like in the Content Browser and press the "<-" button next to the animation simple name slot.
Here's a overview of all possible tabs when activated:
- Default: contains a list of all default animations a character can do. The default tab is also the animation set that is being played when a character is in peace mode
- Custom: contains a blank list that is editable by the user so customised simple names can be added to a character. These animations can then be called upon by scripts.
- Skills: contains a fixed list of simple names required for skills without weapon requirements. Skill with weapon requirements are listed in their respective weapon tab.