Creating/Modifying Weapon Elements and Scaling
From Divinity Engine Wiki
Setting up the Project
1. Open the Divinity Engine 2.
2. Create a new or open an existing project.
3. Open Stats Editor.
4. Create a new Weapon stat page in the Project
a. Click the + next to Stats under your Project name and add Weapon.
5. Open Weapon from Stats dropdown.
a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re only modifying a few things. b. You can view existing Weapon stat page from Stats dropdown under Projects->Shared->Stats->Weapon. (Will open a Weapon[Shared] tab)
Adding Elemental Variants of Weapons
1. Pick a weapon type you want to modify and search for in Weapon[Shared]. 2. You want to copy _WeaponName and WPN_WeaponName rows into your Weapon[ProjectName] page (Copy and paste shortcuts work for this).
(Although this is not necessary if you’re not actually editing anything in those rows, I do it so I don’t have to go back to Weapon[Shared] to check values.)