Interaction modes
Description
Interaction modes are tools that allow you to manipulate templates in your level.
Interaction Modes
Templates
Select
- Select templates
Translate
- Move templates
Rotate
- Rotate templates
Scale
- Scale templates
Create
- Create templates (select in the root template panel)
Terrain
Paint
- Paint terrain layers (see Terrain panel)
Raise
- Raise terrain height
Lower
- Lower terrain height
Flatten
- Flatten terrain height
Smooth
- Smooth terrain
Slope
- Create a slope on the terrain from point A to B
Cut
- Cut 1x1 meter cells out of the terrain
Resize
- Resize the terrain
AI
Select Partial
- Select AI grid cells for partial generation
Paint Square
- Paint on the AI grid with a square brush
Paint Round
- Paint on the AI grid with a round brush
Triggers
Poly Triggers
Select Control Point
- Select and/or move poly trigger control points
Add Control Point
- Add poly trigger control points
Insert Control Point
- Insert a poly trigger control point between two others
Raise Control Point
- Change the height of a poly trigger
Instances
Checkout Cells
- Checkout instance batches in 64x64 meter cells
Paint
- Paint instances
Update
- Update instances
Align
- Align instances
Decals
Light Probes
Interaction Mode Options
Most interaction modes have customizable options. To configure interaction modes, you can right click their icon or click the "All Options" button.