Interaction modes

From Divinity Engine Wiki
Revision as of 15:09, 15 September 2017 by Jbotteram (talk | contribs)
Jump to navigation Jump to search

Description

Interaction modes are tools that allow you to manipulate templates in your level.

Interaction Modes

Templates

  • Select
  • Translate
  • Rotate
  • Scale
  • Create


Terrain

  • Paint
  • Raise
  • Lower
  • Flatten
  • Smooth
  • Slope
  • Cut
  • Resize


AI

  • Select Partial
  • Paint Square
  • Paint Round


Triggers

  • Shape Edit


Poly Triggers

  • Select Control Point
  • Add Control Point
  • Insert Control Point
  • Raise Control Point


Instances

  • Checkout Cells
  • Paint
  • Update
  • Align


Decals

  • Paint


Light Probes

  • Render


Interaction Mode Options

Most interaction modes have customizable options. To configure interaction modes, you can right click their icon or click the "All Options" button.