Interactable animated items
From Divinity Engine Wiki
Interactable animated items
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The weapons setup consists of:
- Dummy_<weaponname>: is the root of the weapon and used when a weapon is dropped in the world. It is also the root when a weapon is animated and uses a rig, such as a bow or crossbow.
- Dummy_Attachment: used to attach the weapon to the equipment locators of a character.
- Dummy_FX Dummy_FX1 Dummy_FX2 : used to add FX to a weapon.