Osiris/API/Follow

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Full Definition(s)
  • call CharacterFollowCharacter((CHARACTERGUID)_Character, (CHARACTERGUID)_ToCharacter, (INTEGER)_Running)
Description

Makes _Character start following _ToCharacter. _Running indicates whether _Character should walk or run.

Notes
  • As long as _Character is following _ToCharacter, the CharacterIsPlayer query will return 1 for _Character.
  • Preferably use ProcCharacterFollowCharacter from the Shared mod. This will ensure that _Character's gets suspended when it enters combat, and resumed afterwards.
  • Use CharacterStopFollow to stop the following behaivour (or ProcCharacterStopFollow if you used ProcCharacterFollowCharacter). Make sure to stop following a previous character before starting to follow a new one. ProcCharacterFollowCharacter will automatically take care of this.
See Also