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Showing below up to 50 results in range #651 to #700.
- Osiris/Shared/DB WaypointInfo
- Osiris/Shared/PROC Follow
- Osiris/Shared/PROC GLOBAL DialogStartRequested
- Osiris/Shared/PROC GLOBAL DialogStartRequested AfterGenerics
- Osiris/Shared/PROC LoopEffect
- Osiris/Shared/PROC StartDialog
- Osiris/Shared/PROC StopFollow
- Osiris/Shared/PROC StopLoopEffect
- Osiris/Shared/ProcBlockUseOfItem
- Osiris/Shared/ProcCharacterFollowCharacter
- Osiris/Shared/ProcCharacterMoveTo
- Osiris/Shared/ProcCharacterMoveToAndTalk
- Osiris/Shared/ProcCharacterStopFollow
- Osiris/Shared/ProcClearStoryMove
- Osiris/Shared/ProcGetClosestAvailableCharacterTo
- Osiris/Shared/ProcObjectTimer
- Osiris/Shared/ProcRemoveAllDialogEntriesForSpeaker
- Osiris/Shared/ProcRemoveNPCADs
- Osiris/Shared/ProcStateManagerCharacterMoveTo
- Osiris/Shared/ProcTriggerRegisterForPlayers
- Osiris/Shared/Proc DialogFlagSetup
- Osiris/Shared/Proc StartDialog
- Osiris/Shared/QueryOnlyOnce
- Osiris API Tips
- Osiris API Tips Events
- Osiris API Tips Queries
- Osiris Calls (DOS2DE)
- Osiris Calls (DOS2 Classic)
- Osiris Design Patterns
- Osiris Events (DOS2DE)
- Osiris Events (DOS2 Classic)
- Osiris Gotchas
- Osiris Overview
- Osiris Queries (DOS2DE)
- Osiris Queries (DOS2 Classic)
- Osiris Tips and Examples
- Overview
- Painters
- Pak Extractor Guide
- Panels
- Part 1: creating a new skill
- Part 1: creating a terrain object
- Part 2: creating a skill from existing
- Part 2: resizing a terrain object
- Part 3: creating and using a skillbook
- Part 3: shaping your terrain
- Part 4: adding the skillbook to a vendor
- Part 4: painting your terrain
- Party Followers
- Party Management via Dialog