Osiris/API/PlayScaledLoopEffectAtPosition
From Divinity Engine Wiki
Full Definition(s)
- call PlayScaledLoopEffectAtPosition([in](STRING)_fxName, [in](REAL)_scale, [in](REAL)_x, [in](REAL)_y, [in](REAL)_z, [out](INTEGER64)_fxHandle)
Description
Plays a loop effect at position, scaled according to _scale.
Notes
- _fxHandle: Handle of the effect, which can be used to stop it later.