Osiris/API/TriggerLaunchIterator
From Divinity Engine Wiki
Full Definition(s)
- call TriggerLaunchIterator((TRIGGERGUID)_Trigger, (STRING)_Event)
Description
Causes story event _Event to be thrown for each character currently inside _Trigger. This does not require _Trigger to be first registered for these or any other characters.
Return Values
- None
Notes
- It is not possible to iterate all items in a trigger in the same way. You have to use TriggerRegisterForItems and keep track of the items entering/exiting the trigger in that case.