Osiris/API/OpenMessageBoxChoice
From Divinity Engine Wiki
Full Definition(s)
- call OpenMessageBoxChoice((CHARACTERGUID)_character, (STRING)_message, (STRING)_choice1, (STRING)_choice2)
Description
Shows a message box with choice buttons.
With _message, _choice1 and _choice2 being translated string keys.
Notes
- For catching the response look at the new event Osiris/API/MessageBoxChoiceClosed.