Osiris/Shared/PROC Follow
From Divinity Engine Wiki
Full Definition(s)
- PROC ProcCharacterFollowCharacter((CHARACTERGUID)_Char,'(CHARACTERGUID)_Target,(INTEGER)_Running)
Description
Same as the Osiris call CharacterFollowCharacter, except that it also first automatically cancels _Char from following if it was already following someone else. Additionally, it stops the following behaviour when _Char gets involved in combat and resumes it afterwards. Stop following through ProcCharacterStopFollow.
Return Values
- /
Notes
- /
See Also
- Helper ProcCharacterStopFollow