Difference between revisions of "Terrain panel"
From Divinity Engine Wiki
(→Terrains) |
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<sub> The terrains in the current level</sub> | <sub> The terrains in the current level</sub> | ||
− | <p>Here you can see all terrains in the current level. | + | <p>Here you can see all terrains in the current level. <br /> |
There is a context menu (right-click) available to copy name and/or GUID of a terrain in different formats to the clipboard</p> | There is a context menu (right-click) available to copy name and/or GUID of a terrain in different formats to the clipboard</p> | ||
== Terrain Layers == | == Terrain Layers == |
Revision as of 19:19, 2 August 2017
Contents
Description
The terrain template panel provides an overview of all the terrains in the active level.
You can use this panel to create new terrains or edit existing ones.
Toolbar
The toolbar
- Save/Load
- Create new
- Track selection
- Text filter
- Terrain interaction modes
- Paint terrain
- Raise terrain
- Lower terrain
- Flatten terrain
- Smoothen terrain
- Create slopes
- Cut terrain
Terrains
The terrains in the current level
Here you can see all terrains in the current level.
There is a context menu (right-click) available to copy name and/or GUID of a terrain in different formats to the clipboard