Osiris/API/CharacterFreeze: Difference between revisions
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(Created page with "===== Full Definition(s) ===== * call '''CharacterFreeze'''(''(CHARACTERGUID)'''''_Character''') ===== Description ===== Makes the character Story-frozen. Story-frozen charact...") |
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===== Notes ===== | ===== Notes ===== | ||
* Since this blocks both scripted and player-initiated behaviour, use sparingly and always remember to [[Osiris/API/CharacterUnFreeze|unfreeze]] characters for all outcomes of the situations. | * Since this blocks both scripted and player-initiated behaviour, use sparingly and always remember to [[Osiris/API/CharacterUnFreeze|unfreeze]] characters for all outcomes of the situations. | ||
* This is unrelated to the gameplay FROZEN status | |||
===== See Also ===== | ===== See Also ===== | ||
* [[Osiris/API/CharacterUnFreeze|CharacterUnFreeze]] | * [[Osiris/API/CharacterUnFreeze|CharacterUnFreeze]] | ||
[[Category:Osiris Calls|CharacterFreeze]] | [[Category:Osiris Calls|CharacterFreeze]] |
Latest revision as of 14:39, 7 June 2019
Full Definition(s)
- call CharacterFreeze((CHARACTERGUID)_Character)
Description
Makes the character Story-frozen. Story-frozen characters cannot move or perform in-game actions and skip turns in combat. They also do not play animations.
Notes
- Since this blocks both scripted and player-initiated behaviour, use sparingly and always remember to unfreeze characters for all outcomes of the situations.
- This is unrelated to the gameplay FROZEN status