Difference between revisions of "Osiris/API/PlayScaledLoopEffectAtPosition"

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(Created page with "===== Full Definition(s) ===== * call '''PlayScaledLoopEffectAtPosition'''('''[in]'''''(STRING)'''''_fxName''', '''[in]'''''(REAL)'''''_scale''', '''[in]'''''(REAL)'''''_x''',...")
 
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===== Notes =====
 
===== Notes =====
 
* '''_fxHandle''': Handle of the effect, which can be used to stop it later.
 
* '''_fxHandle''': Handle of the effect, which can be used to stop it later.
===== Also See =====
+
===== See Also =====
 
* [[Osiris/API/PlayLoopEffectAtPosition|PlayLoopEffectAtPosition]]
 
* [[Osiris/API/PlayLoopEffectAtPosition|PlayLoopEffectAtPosition]]
  
 
[[Category:Osiris Queries|PlayScaledLoopEffectAtPosition]]
 
[[Category:Osiris Queries|PlayScaledLoopEffectAtPosition]]
 
[[Category:Osiris Queries (Added in DOS2DE)|PlayScaledLoopEffectAtPosition]]
 
[[Category:Osiris Queries (Added in DOS2DE)|PlayScaledLoopEffectAtPosition]]

Latest revision as of 08:32, 11 March 2019

Full Definition(s)
  • call PlayScaledLoopEffectAtPosition([in](STRING)_fxName, [in](REAL)_scale, [in](REAL)_x, [in](REAL)_y, [in](REAL)_z, [out](INTEGER64)_fxHandle)
Description

Plays a loop effect at position, scaled according to _scale.

Notes
  • _fxHandle: Handle of the effect, which can be used to stop it later.
See Also