Osiris/API/OpenMessageBoxYesNo: Difference between revisions

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(Created page with "===== Full Definition(s) ===== * call '''OpenMessageBoxYesNo'''(''(CHARACTERGUID)'''''_character''', ''(STRING)'''''_message''') ===== Description ===== Shows a message box wi...")
 
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* call '''OpenMessageBoxYesNo'''(''(CHARACTERGUID)'''''_character''', ''(STRING)'''''_message''')
* call '''OpenMessageBoxYesNo'''(''(CHARACTERGUID)'''''_character''', ''(STRING)'''''_message''')
===== Description =====
===== Description =====
Shows a message box with Yes/No buttons.
Shows a message box with Yes/No buttons. <br />
For catching the response look at the new event MessageBoxYesNoClosed.
For catching the response look at the new event MessageBoxYesNoClosed. <br />
Where '''_message''' is a translated string key.
With '''_message''' being a translated string key. <br />


[[Category:Osiris Calls (Added in DOS2DE)|OpenMessageBoxYesNo]]
[[Category:Osiris Calls (Added in DOS2DE)|OpenMessageBoxYesNo]]

Revision as of 09:41, 28 August 2018

Full Definition(s)
  • call OpenMessageBoxYesNo((CHARACTERGUID)_character, (STRING)_message)
Description

Shows a message box with Yes/No buttons.
For catching the response look at the new event MessageBoxYesNoClosed.
With _message being a translated string key.