Difference between revisions of "Part 1: creating a terrain object"
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− | + | This article is part of a series on how to create and edit a terrain. To learn about the terrain panel, head over to [[Terrain Painter|Terrain panel]]. | |
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+ | | [[Part 1: creating a terrain object]] | ||
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+ | |} | ||
− | + | This article describes how to create an flat, 64x64 meter terrain object. | |
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− | + | <br /> | |
+ | == Introduction == | ||
+ | Creating and editing terrains is a relatively easy process, although it takes time to master. | ||
+ | |||
+ | The Divinity Engine 2 offers several tools for editing terrains, but to get there we first need to create a terrain object in our level. | ||
+ | |||
+ | <br /> | ||
+ | == Creating a terrain object == | ||
+ | === Step 1: Opening the Terrain Panel === | ||
+ | [[File:Step0_OpenTerrainPanel.png|none]] | ||
+ | <sub>The Terrain Panel button</sub> | ||
+ | |||
+ | |||
+ | First, open the [[File:TerrainPainterPanel_Icon.png|32px]] [[Terrain Painter|Terrain Panel]]. |
Revision as of 15:28, 19 September 2017
This article is part of a series on how to create and edit a terrain. To learn about the terrain panel, head over to Terrain panel.
Part 1: creating a terrain object |
This article describes how to create an flat, 64x64 meter terrain object.
Introduction
Creating and editing terrains is a relatively easy process, although it takes time to master.
The Divinity Engine 2 offers several tools for editing terrains, but to get there we first need to create a terrain object in our level.
Creating a terrain object
Step 1: Opening the Terrain Panel
The Terrain Panel button
First, open the Terrain Panel.