Part 1: creating a terrain object: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
This article is part of a series on how to create and edit a terrain. To learn about the terrain panel, head over to [[Terrain Painter|Terrain panel]]. | |||
= | {| class="wikitable" | ||
|- | |||
| [[Part 1: creating a terrain object]] | |||
|- | |||
|} | |||
This article describes how to create an flat, 64x64 meter terrain object. | |||
<br /> | |||
== Introduction == | |||
Creating and editing terrains is a relatively easy process, although it takes time to master. | |||
The Divinity Engine 2 offers several tools for editing terrains, but to get there we first need to create a terrain object in our level. | |||
<br /> | |||
== Creating a terrain object == | |||
=== Step 1: Opening the Terrain Panel === | |||
[[File:Step0_OpenTerrainPanel.png|none]] | |||
<sub>The Terrain Panel button</sub> | |||
First, open the [[File:TerrainPainterPanel_Icon.png|32px]] [[Terrain Painter|Terrain Panel]]. |
Revision as of 14:28, 19 September 2017
This article is part of a series on how to create and edit a terrain. To learn about the terrain panel, head over to Terrain panel.
Part 1: creating a terrain object |
This article describes how to create an flat, 64x64 meter terrain object.
Introduction
Creating and editing terrains is a relatively easy process, although it takes time to master.
The Divinity Engine 2 offers several tools for editing terrains, but to get there we first need to create a terrain object in our level.
Creating a terrain object
Step 1: Opening the Terrain Panel

The Terrain Panel button
First, open the Terrain Panel.