Part 1: creating a terrain object: Difference between revisions

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To be able to place something in the world, you'll need a terrain to place it on.<br />
This article is part of a series on how to create and edit a terrain. To learn about the terrain panel, head over to [[Terrain Painter|Terrain panel]].
Todo that, simply head over to the [[Terrain panel|Terrain Painter]] and create one!.


== Terrain size and base material ==
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| [[Part 1: creating a terrain object]]
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When creating a new terrain, you get the option to select terrain size and base material.<br />
This article describes how to create an flat, 64x64 meter terrain object.
* '''Size''': Start off small. A 1x1 patch is already of an adequate size (64x64 meters) for medium sized house.
 
* '''Material''': You'll be asked to select a material resource from the [[Content browser]]. Good base materials for terrains can be found in the Shared folder of the Content browser. They start with ''"TR_"'' in their name.
<br />
== Introduction ==
Creating and editing terrains is a relatively easy process, although it takes time to master.
 
The Divinity Engine 2 offers several tools for editing terrains, but to get there we first need to create a terrain object in our level.
 
<br />
== Creating a terrain object ==
=== Step 1: Opening the Terrain Panel ===
[[File:Step0_OpenTerrainPanel.png|none]]
<sub>The Terrain Panel button</sub>
 
 
First, open the [[File:TerrainPainterPanel_Icon.png|32px]] [[Terrain Painter|Terrain Panel]].

Revision as of 14:28, 19 September 2017

This article is part of a series on how to create and edit a terrain. To learn about the terrain panel, head over to Terrain panel.

Part 1: creating a terrain object

This article describes how to create an flat, 64x64 meter terrain object.


Introduction

Creating and editing terrains is a relatively easy process, although it takes time to master.

The Divinity Engine 2 offers several tools for editing terrains, but to get there we first need to create a terrain object in our level.


Creating a terrain object

Step 1: Opening the Terrain Panel

The Terrain Panel button


First, open the Terrain Panel.