Interaction modes: Difference between revisions

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* [[File:InteractionMode_Rotate.png|30px]] Rotate
* [[File:InteractionMode_Rotate.png|30px]] Rotate
* [[File:InteractionMode_Scale.png|30px]] Scale
* [[File:InteractionMode_Scale.png|30px]] Scale
* [[File:InteractionMode_Create.png|30px]] Create
* [[File:InteractionMode_Creation.png|30px]] Create


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=== Instances ===
=== Instances ===
* [[File:InteractionMode_InstancesCheckoutCells.png|30px]] Checkout Cells
* [[File:InteractionMode_InstancesCheckoutCells.png|30px]] Checkout Cells
* [[File:InteractionMode_InstancesPaint.png|30px]] Paint
* [[File:InteractionMode_AIPaintRound.png|30px]] Paint
* [[File:InteractionMode_InstancesUpdate.png|30px]] Update
* [[File:InteractionMode_InstancesUpdate.png|30px]] Update
* [[File:InteractionMode_InstancesAlign.png|30px]] Align
* [[File:InteractionMode_InstancesAlign.png|30px]] Align

Revision as of 15:09, 15 September 2017

Description

Interaction modes are tools that allow you to manipulate templates in your level.

Interaction Modes

Templates

  • Select
  • Translate
  • Rotate
  • Scale
  • Create


Terrain

  • Paint
  • Raise
  • Lower
  • Flatten
  • Smooth
  • Slope
  • Cut
  • Resize


AI

  • Select Partial
  • Paint Square
  • Paint Round


Triggers

  • Shape Edit


Poly Triggers

  • Select Control Point
  • Add Control Point
  • Insert Control Point
  • Raise Control Point


Instances

  • Checkout Cells
  • Paint
  • Update
  • Align


Decals

  • Paint


Light Probes

  • Render


Interaction Mode Options

Most interaction modes have customizable options. To configure interaction modes, you can right click their icon or click the "All Options" button.