Difference between revisions of "Interaction modes"
From Divinity Engine Wiki
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* [[File:InteractionMode_Scale.png|30px]] Scale | * [[File:InteractionMode_Scale.png|30px]] Scale | ||
* [[File:InteractionMode_Create.png|30px]] Create | * [[File:InteractionMode_Create.png|30px]] Create | ||
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* [[File:InteractionMode_AIPaintSquare.png|30px]] Paint Square | * [[File:InteractionMode_AIPaintSquare.png|30px]] Paint Square | ||
* [[File:InteractionMode_AIPaintRound.png|30px]] Paint Round | * [[File:InteractionMode_AIPaintRound.png|30px]] Paint Round | ||
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+ | === Triggers === | ||
+ | * [[File:InteractionMode_Shape.png|30px]] Shape Edit | ||
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Revision as of 16:01, 15 September 2017
Contents
Description
Interaction modes are tools that allow you to manipulate templates in your level.
Interaction Modes
Templates
- Select
- Translate
- Rotate
- Scale
- 30px Create
Terrain
AI
Triggers
Poly Triggers
Instances
- Checkout Cells
- 30px Paint
- Update
- Align
Decals
Light Probes
Interaction Mode Options
Most interaction modes have customizable options. To configure interaction modes, you can right click their icon or click the "All Options" button.