Difference between revisions of "My first: Root template"
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=== Step 1: Opening the Root Template Panel === | === Step 1: Opening the Root Template Panel === | ||
To create a new root template, we first need to open up the [[File:RootTemplatePanel_Icon.png|30px]] [[Root template panel]]. | To create a new root template, we first need to open up the [[File:RootTemplatePanel_Icon.png|30px]] [[Root template panel]]. | ||
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+ | === Step 2: Creating a new root template === | ||
+ | [[File:CreateScenery_Step1_CreateNewButton.png|none]] | ||
+ | <sub>The Create New button in the root template panel</sub> | ||
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+ | Once we have the root template panel open, we can create a new root template by clicking the "Create New" button on the top left of the panel. | ||
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Revision as of 11:05, 15 September 2017
Contents
Description
Root templates are the building blocks of Divinity: Original Sin 2. Every entity in the game, from candle holders to monsters, and even the player character itself, is an instance of a root template.
Objects in levels are most commonly local templates. Local templates are instances of root templates that have been placed in a level.
When local templates are made global, they become global templates. Global templates exist across levels in a project.
To summarize:
- Root templates define a placeable entity
- Local templates are instances of root templates placed in a level
- Global templates are local templates that exist across multiple levels (such as origin characters)
Creating a root template
There are several types of root templates. The most important types are characters, items and sceneries.
In this tutorial, we will be creating a new scenery type root template. Sceneries are simple, static objects, such as trees and rocks.
Step 1: Opening the Root Template Panel
To create a new root template, we first need to open up the Root template panel.
Step 2: Creating a new root template
The Create New button in the root template panel
Once we have the root template panel open, we can create a new root template by clicking the "Create New" button on the top left of the panel.