Difference between revisions of "Part 1: creating a new skill"

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=== Step 1: Opening the Stats Editor ===
 
=== Step 1: Opening the Stats Editor ===
 
[[File:Step1_OpenStatsEditor.png|none]]
 
[[File:Step1_OpenStatsEditor.png|none]]
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<sub>The Stats Editor button</sub>
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First, we need to open up the stats editor. To do this, locate the "Stats Editor" button on the menu bar (under "Editors").
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<br />
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[[File:Step3_CreateSkillDataStats.png|none]]
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<sub>Creating the Skill_Projectile document</sub>
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Next, we need to create the Skill_Projectile stats document in our project. If the document already exists, you can skip this step. To open the document, expand the "SkillData" item and double click the "Skill_Projectile" item.
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<br />
 
[[File:Step2_CreateObjectStats.png|none]]
 
[[File:Step2_CreateObjectStats.png|none]]
[[File:Step3_CreateSkillDataStats.png|none]]
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<sub>Creating the Object document</sub>
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Finally, we need to create the Object stats document. Create and open the document the same way as we did for the skill_projectile document.
  
 
<br />
 
<br />
=== Step 3: Creating a new Skill ===
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=== Step 2: Creating a new Skill ===
 
[[File:Step3_CopySkill.png|none]]
 
[[File:Step3_CopySkill.png|none]]
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<sub>Copying an existing skill</sub>
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After creating the necessary documents in our project, we copy the "LightningBolt" skill from the Shared project. Copying an existing skill makes creating new skills much easier.
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To copy the LightningBolt skill, first open the Skill_Projectile document in the Shared project <span style="color:#FCFF27">(1)</span>. In the image, I docked the Shared Skill_Projectile document under the Skill_Projectile document in my own project. You can do this by clicking and dragging the tab.
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Then, select the LightningBolt stats entry, copy it (Ctrl+C), select the empty row in your project's Skill_Projectile document, and paste (Ctrl+V) <span style="color:#FCFF27">(2)</span>.
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<br />
 
[[File:Step4_CopyProjectileId.png|none]]
 
[[File:Step4_CopyProjectileId.png|none]]
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<br />
 
[[File:Step5_EditSkill.png|none]]
 
[[File:Step5_EditSkill.png|none]]
  
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=== Step 4: Creating a Skillbook ===
 
=== Step 4: Creating a Skillbook ===
 
[[File:Step6_EditObject.png|none]]
 
[[File:Step6_EditObject.png|none]]
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<br />
 
[[File:Step7_CopyTemplate1.png|none]]
 
[[File:Step7_CopyTemplate1.png|none]]
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[[File:Step7_CopyTemplate2.png|none]]
 
[[File:Step7_CopyTemplate2.png|none]]
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[[File:Step8_CreateFolder.png|none]]
 
[[File:Step8_CreateFolder.png|none]]
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[[File:Step9_MoveTemplate.png|none]]
 
[[File:Step9_MoveTemplate.png|none]]
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[[File:Step10_AssignRootTemplate.png|none]]
 
[[File:Step10_AssignRootTemplate.png|none]]
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[[File:Step11_SetOnUseAction.png|none]]
 
[[File:Step11_SetOnUseAction.png|none]]
  
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=== Step 5: Using our Skill ===
 
=== Step 5: Using our Skill ===
 
[[File:Step12_PlaceTemplate.png|none]]
 
[[File:Step12_PlaceTemplate.png|none]]
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[[File:Step13_UseSkill.png|none]]
 
[[File:Step13_UseSkill.png|none]]
  
 
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Revision as of 16:16, 11 September 2017

Introduction

Creating skills in your mod is easier than ever with our newly introduced tool, the Stats editor.

To create a new, useable skill you need 3 things:

  • A new skill entry in the stats editor
  • A new skillbook entry in the stats editor
  • A skillbook template


Creating our skill

Step 1: Opening the Stats Editor

Step1 OpenStatsEditor.png

The Stats Editor button


First, we need to open up the stats editor. To do this, locate the "Stats Editor" button on the menu bar (under "Editors").


Step3 CreateSkillDataStats.png

Creating the Skill_Projectile document


Next, we need to create the Skill_Projectile stats document in our project. If the document already exists, you can skip this step. To open the document, expand the "SkillData" item and double click the "Skill_Projectile" item.


Step2 CreateObjectStats.png

Creating the Object document


Finally, we need to create the Object stats document. Create and open the document the same way as we did for the skill_projectile document.


Step 2: Creating a new Skill

Step3 CopySkill.png

Copying an existing skill


After creating the necessary documents in our project, we copy the "LightningBolt" skill from the Shared project. Copying an existing skill makes creating new skills much easier.

To copy the LightningBolt skill, first open the Skill_Projectile document in the Shared project (1). In the image, I docked the Shared Skill_Projectile document under the Skill_Projectile document in my own project. You can do this by clicking and dragging the tab.

Then, select the LightningBolt stats entry, copy it (Ctrl+C), select the empty row in your project's Skill_Projectile document, and paste (Ctrl+V) (2).


Step4 CopyProjectileId.png


Step5 EditSkill.png


Step 4: Creating a Skillbook

Step6 EditObject.png


Step7 CopyTemplate1.png


Step7 CopyTemplate2.png


Step8 CreateFolder.png


Step9 MoveTemplate.png


Step10 AssignRootTemplate.png


Step11 SetOnUseAction.png


Step 5: Using our Skill

Step12 PlaceTemplate.png


Step13 UseSkill.png