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== Step 1: New Project - What type of project do I need? ==
== Step 1: New Project - What type of project do I need? ==
* [[Campaign]]
* [[Campaign|Campaign: You want to create an entire story, with levels and fights and dialogues, and a lot of scripting.]]
* [[You want to create an entire story, with levels and fights and dialogues, and a lot of scripting.]]
* [[Add-on|Add-on: You want to modify non-story parts of the existing campaign or another mod.]]
* [[Add-on]]
* [[Story mod|Story mod: You want to change or add to the Divinity Original Sin 2 story code.]]
* [[You want to modify non-story parts of the existing campaign or another mod.]]
* [[Story mod]]
* [[You want to change or add to the Divinity Original Sin 2 story code.]]
== Step 2: Load or Create Level ==
== Step 2: Load or Create Level ==
* [[Choose Level]]
* [[Choose Level|Choose Level: Load an existing level in your project or in the campaign]]
* [[Load an existing level in your project or in the campaign]]
* [[Create New Level|Create New Level: A fresh start.]]
* [[Create New Level]]
* [[Sandbox|But I don't want to create or change a level: choose Sandbox. Choose sandbox if you want to work on treasure, stats, textures, models...]]
* [[A fresh start.]]
* [[But I don't want to create or change a level: choose Sandbox]]
* [[Choose sandbox if you want to work on treasure, stats, textures, models...]]
== Step 3: Now how do I... ==  
== Step 3: Now how do I... ==  
* [[MOD THE MAIN CAMPAIGN]]
* [[MOD THE MAIN CAMPAIGN]]

Revision as of 16:16, 28 July 2017

Step 1: New Project - What type of project do I need?

Step 2: Load or Create Level

Step 3: Now how do I...

FAQ: Why can I not...


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