CharacterPresets: Difference between revisions
Jump to navigation
Jump to search
m (Tinkerer moved page Presets to Character Presets: Less generic name) |
mNo edit summary |
||
Line 3: | Line 3: | ||
Presets define the default properties of characters of a certain race, class or game function (like henchmen). The Divinity Engine currently supports five different preset classes: | Presets define the default properties of characters of a certain race, class or game function (like henchmen). The Divinity Engine currently supports five different preset classes: | ||
* [[ClassPresets]] | * [[ClassPresets]] | ||
* CompanionPresets | * [[CompanionPresets]] | ||
* OriginPresets | * OriginPresets | ||
* RacePresets | * RacePresets |
Revision as of 14:35, 26 August 2017
Presets
Presets define the default properties of characters of a certain race, class or game function (like henchmen). The Divinity Engine currently supports five different preset classes:
- ClassPresets
- CompanionPresets
- OriginPresets
- RacePresets
- HenchmenPresets
The default presets are located folders with the above names in ``.../DOS2/Data/Mods/Shared/CharacterCreation/``. In all cases, you can override an existing preset by creating a file and folder with the same name as the one in Shared in your own Mod.