Difference between revisions of "Osiris/API/CharacterApplyRacePreset"
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* call '''CharacterApplyRacePreset'''('''''[in]'''(CHARACTERGUID)'''''_Character''''','' '''''[in]'''(STRING)'''''_Preset''') | * call '''CharacterApplyRacePreset'''('''''[in]'''(CHARACTERGUID)'''''_Character''''','' '''''[in]'''(STRING)'''''_Preset''') | ||
===== Description ===== | ===== Description ===== | ||
− | Changes the racial talents and racial skills, and the root template of '''_Char''' to those of '''_Preset''' (removing existing ones, and adding new ones). It also changes the player portrait to the default one for '''_Preset'''. | + | Changes the racial talents and racial skills, and the root template of '''_Char''' to those of '''_Preset''' (removing existing ones, and adding new ones). It also changes the player portrait to the default one for '''_Preset'''. |
− | |||
− | |||
===== Notes ===== | ===== Notes ===== | ||
* This routine was implemented for and tested with player character. It has not been tested for NPCs | * This routine was implemented for and tested with player character. It has not been tested for NPCs | ||
* All (default) race presets are stored in '''Data/Mods/Shared/CharacterCreation/RacePresets'''. Pass the file names in that directory without the ".lsx" extension as '''_Preset''' parameter. At the time of writing, the available racial presets are | * All (default) race presets are stored in '''Data/Mods/Shared/CharacterCreation/RacePresets'''. Pass the file names in that directory without the ".lsx" extension as '''_Preset''' parameter. At the time of writing, the available racial presets are | ||
+ | ===== See Also ===== | ||
+ | * [[Osiris/API/CharacterApplyHenchmanPreset|CharacterApplyHenchmanPreset]] | ||
[[Category:Osiris Calls]] | [[Category:Osiris Calls]] |
Revision as of 21:35, 16 August 2017
Full Definition(s)
- call CharacterApplyRacePreset([in](CHARACTERGUID)_Character, [in](STRING)_Preset)
Description
Changes the racial talents and racial skills, and the root template of _Char to those of _Preset (removing existing ones, and adding new ones). It also changes the player portrait to the default one for _Preset.
Notes
- This routine was implemented for and tested with player character. It has not been tested for NPCs
- All (default) race presets are stored in Data/Mods/Shared/CharacterCreation/RacePresets. Pass the file names in that directory without the ".lsx" extension as _Preset parameter. At the time of writing, the available racial presets are