Difference between revisions of "Terrain panel"
From Divinity Engine Wiki
(Created page with "center") |
|||
Line 1: | Line 1: | ||
[[File:Terrainpanel.png|center]] | [[File:Terrainpanel.png|center]] | ||
+ | <br /> | ||
+ | |||
+ | == Description == | ||
+ | <p>The terrain template panel provides an overview of all the terrains in the active level.<br> | ||
+ | You can use this panel to create new terrains or edit existing ones.</p> | ||
+ | |||
+ | == Toolbar == | ||
+ | [[File:TerrainToolbar.png]] | ||
+ | <sub> The toolbar </sub> | ||
+ | |||
+ | |||
+ | #Save/Load | ||
+ | #Create new | ||
+ | #Track selection | ||
+ | #Text filter | ||
+ | #Terrain interaction modes | ||
+ | ##Paint terrain | ||
+ | ##Raise terrain | ||
+ | ##Lower terrain | ||
+ | ##Flatten terrain | ||
+ | ##Smoothen terrain | ||
+ | ##Create slopes | ||
+ | ##Cut terrain | ||
+ | |||
+ | == Terrains == | ||
+ | == Terrain Layers == |
Revision as of 19:13, 2 August 2017
Contents
Description
The terrain template panel provides an overview of all the terrains in the active level.
You can use this panel to create new terrains or edit existing ones.
Toolbar
- Save/Load
- Create new
- Track selection
- Text filter
- Terrain interaction modes
- Paint terrain
- Raise terrain
- Lower terrain
- Flatten terrain
- Smoothen terrain
- Create slopes
- Cut terrain