Difference between revisions of "Osiris/API/PartySetShopPriceModifier"
From Divinity Engine Wiki
(Documented PartySetShopPriceModifier) |
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* call '''PartySetShopPriceModifier'''(''(CHARACTERGUID)'''''_Character''', ''(CHARACTERGUID)'''''_PartyMember''', ''(INTEGER)'''''_Modifier''') | * call '''PartySetShopPriceModifier'''(''(CHARACTERGUID)'''''_Character''', ''(CHARACTERGUID)'''''_PartyMember''', ''(INTEGER)'''''_Modifier''') | ||
===== Description ===== | ===== Description ===== | ||
− | Whenever | + | Whenever '''''global''''' character '''_Character''' trades with a member of the same party as '''_PartyMember''', their item selling prioes will be modified by '''_Modifier''', which is a factor expressed as percentage (e.g., '''100''' is the default and does not change anything, while '''70''' reduces prices by 30% and '''135''' increases prices by 35%). |
===== Notes ===== | ===== Notes ===== | ||
* If '''_Character''' is not global, or '''_PartyMember''' does not exist or is not a player character, this call will not do anything. | * If '''_Character''' is not global, or '''_PartyMember''' does not exist or is not a player character, this call will not do anything. |
Revision as of 15:00, 25 November 2017
Full Definition(s)
- call PartySetShopPriceModifier((CHARACTERGUID)_Character, (CHARACTERGUID)_PartyMember, (INTEGER)_Modifier)
Description
Whenever global character _Character trades with a member of the same party as _PartyMember, their item selling prioes will be modified by _Modifier, which is a factor expressed as percentage (e.g., 100 is the default and does not change anything, while 70 reduces prices by 30% and 135 increases prices by 35%).
Notes
- If _Character is not global, or _PartyMember does not exist or is not a player character, this call will not do anything.