Difference between revisions of "My first: Item"

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<big>Modelling</big>  
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<big>Modelling</big> <br />
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You will need a 3d modelling software to create items. If you unfamiliar with 3d modelling we advice you to check some 3d modelling specific guides first.<br />
 
You will need a 3d modelling software to create items. If you unfamiliar with 3d modelling we advice you to check some 3d modelling specific guides first.<br />
 
Places you can find good tutorials about 3d modelling:<br />
 
Places you can find good tutorials about 3d modelling:<br />

Revision as of 11:08, 12 September 2017

Welcome to the Items guide. Here you will find the item creation pipeline from modelling to importing your item in Divinity Engine 2.


There are different types of Items you can create:

  • Scenery (Rocks, Plants, Trees, Shelves etc.)
  • Lootable items (Shells, plates, food, gems etc)
  • Iteractable Items (Chairs, Beds, Levers, Doors etc)
  • Weapons

To create items you will need some 3d modelling and texturing skills.

File formats used by Divinity Engine 2 :

In the editor 3d models are saved as granny files .GR2 more info on granny 3d here
The textures are saved as DirectDraw Surface .dds files more info on dds here


Modelling

You will need a 3d modelling software to create items. If you unfamiliar with 3d modelling we advice you to check some 3d modelling specific guides first.
Places you can find good tutorials about 3d modelling:
http://polycount.com/
https://cubebrush.co/
youtube tuutorials (good example)