Difference between revisions of "Part 1: creating a new skill"

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(Created page with "== Introduction == Creating skills in your mod is easier than ever with our newly introduced tool, the Stats editor. To create a new, useable skill you need 3 things: * A...")
 
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== Creating our skill ==
 
== Creating our skill ==
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=== Step 1: Opening the Stats Editor ===
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[[File:Step1_OpenStatsEditor.png]]
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[[File:Step2_CreateObjectStats.png]]
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[[File:Step3_CreateSkillDataStats.png]]
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<br />
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=== Step 3: Creating a new Skill ===
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[[File:Step3_CopySkill.png]]
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[[File:Step4_CopyProjectileId.png]]
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[[File:Step5_EditSkill.png]]
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<br />
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=== Step 4: Creating a Skillbook ===
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[[File:Step6_EditObject.png]]
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[[File:Step7_CopyTemplate1.png]]
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[[File:Step7_CopyTemplate2.png]]
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[[File:Step8_CreateFolder.png]]
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[[File:Step9_MoveTemplate.png]]
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[[File:Step10_AssignRootTemplate.png]]
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[[File:Step11_SetOnUseAction.png]]
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<br />
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=== Step 5: Using our Skill ===
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[[File:Step12_PlaceTemplate.png]]
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[[File:Step13_UseSkill.png]]
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Revision as of 16:01, 11 September 2017

Introduction

Creating skills in your mod is easier than ever with our newly introduced tool, the Stats editor.

To create a new, useable skill you need 3 things:

  • A new skill entry in the stats editor
  • A new skillbook entry in the stats editor
  • A skillbook template


Creating our skill

Step 1: Opening the Stats Editor

Step1 OpenStatsEditor.png Step2 CreateObjectStats.png Step3 CreateSkillDataStats.png


Step 3: Creating a new Skill

Step3 CopySkill.png Step4 CopyProjectileId.png Step5 EditSkill.png


Step 4: Creating a Skillbook

Step6 EditObject.png Step7 CopyTemplate1.png Step7 CopyTemplate2.png Step8 CreateFolder.png Step9 MoveTemplate.png Step10 AssignRootTemplate.png Step11 SetOnUseAction.png


Step 5: Using our Skill

Step12 PlaceTemplate.png Step13 UseSkill.png