Difference between revisions of "Scenes"
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Larian Jeff (talk | contribs) (→Scenes) |
Larian Jeff (talk | contribs) (→Scenes) |
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Scenes are the core of a campaign. | Scenes are the core of a campaign. | ||
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This is where the Game Master will spend most of his time and where the party will travel. | This is where the Game Master will spend most of his time and where the party will travel. | ||
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In scenes, Game Master will be able to decorate with the assets provided by the game. This is also where he/she will be able to add encounters, loots, paint surfaces and more. | In scenes, Game Master will be able to decorate with the assets provided by the game. This is also where he/she will be able to add encounters, loots, paint surfaces and more. | ||
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But first, how to create a scene. | But first, how to create a scene. |
Revision as of 17:44, 29 August 2017
Scenes
Scenes are the core of a campaign.
This is where the Game Master will spend most of his time and where the party will travel.
In scenes, Game Master will be able to decorate with the assets provided by the game. This is also where he/she will be able to add encounters, loots, paint surfaces and more.
But first, how to create a scene.