Difference between revisions of "Osiris/API/ItemToInventory"
From Divinity Engine Wiki
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m (link ItemTemplateAddTo) |
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===== See Also ===== | ===== See Also ===== | ||
+ | * [[Osiris/API/ItemTemplateAddTo|ItemTemplateAddTo]] | ||
* Helper [[Osiris/Shared/DB_GiveItemToEvent|DB_GiveItemToEvent]] | * Helper [[Osiris/Shared/DB_GiveItemToEvent|DB_GiveItemToEvent]] | ||
[[Category:Osiris Calls]] | [[Category:Osiris Calls]] |
Revision as of 15:38, 8 October 2017
Full Definition(s)
- call ItemToInventory((ITEMGUID)_Item,(GUIDSTRING)_TargetObject,(INTEGER)_Amount)
Description
Transfers _Amount instances of _Item to _TargetObject. _TargetObject can either be a character or a container object. This item, or stack of items, must already exist in the game world. You cannot specify a root template as _Item.
Notes
- /