Light probes: Difference between revisions
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= General = | = General = | ||
Light probes are the Larian Engine's system for indirect lighting and reflections. <br /> | |||
In short, a light probe is an object you place in the level. It looks at the surrounding lighting and objects and uses that information to calculate realistic indirect lighting.<br /> | |||
This includes light bouncing off of objects, causing colors to ''bleed'' over to nearby objects. It also provides accurate reflections of surrounding objects. |
Revision as of 12:30, 9 August 2017
General
Light probes are the Larian Engine's system for indirect lighting and reflections.
In short, a light probe is an object you place in the level. It looks at the surrounding lighting and objects and uses that information to calculate realistic indirect lighting.
This includes light bouncing off of objects, causing colors to bleed over to nearby objects. It also provides accurate reflections of surrounding objects.