Difference between revisions of "Osiris/API/OpenMessageBoxYesNo"

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(Created page with "===== Full Definition(s) ===== * call '''OpenMessageBoxYesNo'''(''(CHARACTERGUID)'''''_character''', ''(STRING)'''''_message''') ===== Description ===== Shows a message box wi...")
 
 
(One intermediate revision by the same user not shown)
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* call '''OpenMessageBoxYesNo'''(''(CHARACTERGUID)'''''_character''', ''(STRING)'''''_message''')
 
* call '''OpenMessageBoxYesNo'''(''(CHARACTERGUID)'''''_character''', ''(STRING)'''''_message''')
 
===== Description =====
 
===== Description =====
Shows a message box with Yes/No buttons.
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Shows a message box with Yes/No buttons. <br />
For catching the response look at the new event MessageBoxYesNoClosed.
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For catching the response look at the new event MessageBoxYesNoClosed. <br />
Where '''_message''' is a translated string key.
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With '''_message''' being a translated string key. <br />
  
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[[Category:Osiris Calls|OpenMessageBoxYesNo]]
 
[[Category:Osiris Calls (Added in DOS2DE)|OpenMessageBoxYesNo]]
 
[[Category:Osiris Calls (Added in DOS2DE)|OpenMessageBoxYesNo]]

Latest revision as of 11:08, 28 August 2018

Full Definition(s)
  • call OpenMessageBoxYesNo((CHARACTERGUID)_character, (STRING)_message)
Description

Shows a message box with Yes/No buttons.
For catching the response look at the new event MessageBoxYesNoClosed.
With _message being a translated string key.