Osiris/API/PlayScaledLoopEffectAtPosition: Difference between revisions
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(Created page with "===== Full Definition(s) ===== * call '''PlayScaledLoopEffectAtPosition'''('''[in]'''''(STRING)'''''_fxName''', '''[in]'''''(REAL)'''''_scale''', '''[in]'''''(REAL)'''''_x''',...") |
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===== Notes ===== | ===== Notes ===== | ||
* '''_fxHandle''': Handle of the effect, which can be used to stop it later. | * '''_fxHandle''': Handle of the effect, which can be used to stop it later. | ||
===== Also | ===== See Also ===== | ||
* [[Osiris/API/PlayLoopEffectAtPosition|PlayLoopEffectAtPosition]] | * [[Osiris/API/PlayLoopEffectAtPosition|PlayLoopEffectAtPosition]] | ||
[[Category:Osiris Queries|PlayScaledLoopEffectAtPosition]] | [[Category:Osiris Queries|PlayScaledLoopEffectAtPosition]] | ||
[[Category:Osiris Queries (Added in DOS2DE)|PlayScaledLoopEffectAtPosition]] | [[Category:Osiris Queries (Added in DOS2DE)|PlayScaledLoopEffectAtPosition]] |
Latest revision as of 07:32, 11 March 2019
Full Definition(s)
- call PlayScaledLoopEffectAtPosition([in](STRING)_fxName, [in](REAL)_scale, [in](REAL)_x, [in](REAL)_y, [in](REAL)_z, [out](INTEGER64)_fxHandle)
Description
Plays a loop effect at position, scaled according to _scale.
Notes
- _fxHandle: Handle of the effect, which can be used to stop it later.