Osiris/API/CreateProjectileStrikeAt: Difference between revisions
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(Created page with "===== Full Definition(s) ===== * call '''CreateProjectileStrikeAt'''(''(GUIDSTRING)'''''_target''', ''(STRING)'''''_skillID''', ''(INTEGER)'''''_casterLevel''') ===== Descript...") |
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Used for projectiles falling from the sky. | Used for projectiles falling from the sky. | ||
===== Notes ===== | ===== Notes ===== | ||
*'''_casterLevel''': Level of skill to use | * '''_casterLevel''': Level of skill to use | ||
===== See Also ===== | |||
* [[Osiris/API/CreateProjectileStrikeAtPosition|CreateProjectileStrikeAtPosition]] | |||
[[Category:Osiris Calls|CreateProjectileStrikeAt]] | [[Category:Osiris Calls|CreateProjectileStrikeAt]] | ||
[[Category:Osiris Calls (Added in DOS2DE)|CreateProjectileStrikeAt]] | [[Category:Osiris Calls (Added in DOS2DE)|CreateProjectileStrikeAt]] |
Latest revision as of 12:19, 28 August 2018
Full Definition(s)
- call CreateProjectileStrikeAt((GUIDSTRING)_target, (STRING)_skillID, (INTEGER)_casterLevel)
Description
Creates a skill cast of ProjectileStrike type at target location. Used for projectiles falling from the sky.
Notes
- _casterLevel: Level of skill to use