Osiris/API/CharacterSetArmorPercentage: Difference between revisions

From Divinity Engine Wiki
Jump to navigation Jump to search
(Documented CharacterSetArmorPercentage and the related NO_ARMOR_REGEN tag)
(No difference)

Revision as of 11:25, 20 December 2017

Full Definition(s)
  • call CharacterSetArmorPercentage((CHARACTERGUID)_Character, (INTEGER)_Percentage)
Description

Sets the physical armour percentage of _Character to _Percentage.

Notes
  • By default, when a character leaves combat its physical and magical armour will regenerate to 100%. You can prevent this by setting the tag NO_ARMOR_REGEN on a character.
See Also