Difference between revisions of "Osiris/Shared/DB DoNotFace"
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Defines that when an object starts a dialog with '''_Char''' through '''Proc_StartDialog''', '''_Char''' should not turn to look at the object. | Defines that when an object starts a dialog with '''_Char''' through '''Proc_StartDialog''', '''_Char''' should not turn to look at the object. | ||
===== Notes ===== | ===== Notes ===== | ||
− | * See the notes of [[Proc_StartDialog]] for scenarios in which this could be important. | + | * See the notes of [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]] for scenarios in which this could be important. |
===== See Also ===== | ===== See Also ===== | ||
− | * Helper [[Osiris/Shared/ | + | * [[Osiris/API/CharacterLookAt|CharacterLookAt]] |
+ | * [[Osiris/API/SetAnimationOverride|SetAnimationOverride]] | ||
+ | * Helper [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]] | ||
− | [[Category:Osiris Shared Mod Helpers]] | + | [[Category:Osiris Shared Mod Helpers|DoNotFace]] |
Latest revision as of 15:49, 19 December 2017
Full Definition(s)
- DB_DoNotFace((CHARACTERGUID)_Char)
Description
Defines that when an object starts a dialog with _Char through Proc_StartDialog, _Char should not turn to look at the object.
Notes
- See the notes of Proc_StartDialog for scenarios in which this could be important.