Osiris/Shared/DB DoNotFace: Difference between revisions
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Defines that when an object starts a dialog with '''_Char''' through '''Proc_StartDialog''', '''_Char''' should not turn to look at the object. | Defines that when an object starts a dialog with '''_Char''' through '''Proc_StartDialog''', '''_Char''' should not turn to look at the object. | ||
===== Notes ===== | ===== Notes ===== | ||
* See the notes of [[Proc_StartDialog]] for scenarios in which this could be important. | * See the notes of [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]] for scenarios in which this could be important. | ||
===== See Also ===== | ===== See Also ===== | ||
* Helper [[Osiris/Shared/Proc_StartDialog]] | * [[Osiris/API/CharacterLookAt|CharacterLookAt]] | ||
* [[Osiris/API/SetAnimationOverride|SetAnimationOverride]] | |||
* Helper [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]] | |||
[[Category:Osiris Shared Mod Helpers]] | [[Category:Osiris Shared Mod Helpers|DoNotFace]] |
Latest revision as of 14:49, 19 December 2017
Full Definition(s)
- DB_DoNotFace((CHARACTERGUID)_Char)
Description
Defines that when an object starts a dialog with _Char through Proc_StartDialog, _Char should not turn to look at the object.
Notes
- See the notes of Proc_StartDialog for scenarios in which this could be important.