Osiris/Shared/DB DoNotFace: Difference between revisions

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Defines that when an object starts a dialog with '''_Char''' through '''Proc_StartDialog''', '''_Char''' should not turn to look at the object.
Defines that when an object starts a dialog with '''_Char''' through '''Proc_StartDialog''', '''_Char''' should not turn to look at the object.
===== Notes =====
===== Notes =====
* See the notes of [[Proc_StartDialog]] for scenarios in which this could be important.
* See the notes of [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]] for scenarios in which this could be important.
===== See Also =====
===== See Also =====
* Helper [[Osiris/Shared/Proc_StartDialog]]
* [[Osiris/API/CharacterLookAt|CharacterLookAt]]
* [[Osiris/API/SetAnimationOverride|SetAnimationOverride]]
* Helper [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]]
   
   
[[Category:Osiris Shared Mod Helpers]]
[[Category:Osiris Shared Mod Helpers|DoNotFace]]

Latest revision as of 14:49, 19 December 2017

Full Definition(s)
  • DB_DoNotFace((CHARACTERGUID)_Char)
Description

Defines that when an object starts a dialog with _Char through Proc_StartDialog, _Char should not turn to look at the object.

Notes
  • See the notes of Proc_StartDialog for scenarios in which this could be important.
See Also