Difference between revisions of "Osiris/API/CharacterIsSummon"
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===== Full Definition(s) ===== | ===== Full Definition(s) ===== | ||
− | * query '''CharacterIsSummon'''('''''[in]'''(CHARACTERGUID)'''''_Character''', '''''[out] | + | * query '''CharacterIsSummon'''('''''[in]'''(CHARACTERGUID)'''''_Character''', '''''[out]'''(INTEGER)'''''_Bool''') |
===== Description ===== | ===== Description ===== | ||
Returns whether '''_Character''' is a summon. Summons can be [[Osiris/API/CharacterIsPlayer|player-controlled]] or not. | Returns whether '''_Character''' is a summon. Summons can be [[Osiris/API/CharacterIsPlayer|player-controlled]] or not. | ||
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* [[Osiris/API/CharacterIsPlayer|CharacterIsPlayer]] | * [[Osiris/API/CharacterIsPlayer|CharacterIsPlayer]] | ||
− | [[Category:Osiris Queries]] | + | [[Category:Osiris Queries|CharacterIsSummon]] |
Revision as of 15:29, 19 December 2017
Full Definition(s)
- query CharacterIsSummon([in](CHARACTERGUID)_Character, [out](INTEGER)_Bool)
Description
Returns whether _Character is a summon. Summons can be player-controlled or not.
Return Values
- Success/Failure: Fails if _Character does not exist.
- _Bool: 1 if _Character is a summon, 0 if not.
Notes
- Summons can also be distinguished by the fact that hey have the SUMMON tag.
- If you wish to know whether a summon is player-controlled, also check CharacterIsPlayer.