Use Action:Story UseInInventoryOnly: Difference between revisions

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(Created page with "==== Use Action Name ==== * '''Story_UseInInventoryOnly''' ==== Use Action Parameters ==== - ===== Description ===== Makes an item interactable, but adds no specific functiona...")
 
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===== Description =====
===== Description =====
Makes an item interactable, but adds no specific functionality, while it is in the player's inventory. Used when script needs to react to and handle the use of an item.  
Makes an item interactable while it is in the player's inventory, but not when it's elsewhere (e.g. on the ground). It does not add any specific functionality for the use action. Used when script needs to react to and handle the use of an item in a player's inventory.
==== Use Action Display Name ====
==== Use Action Display Name ====
*''Use''
*''Use''
==== See Also: ====
==== See Also: ====
[[Use_Action:Story_Use]]
[[Use_Action:Story_Use]]<br>
[[Use_Action:Story_UseInInventory]]
[[Use_Action:Story_UseInInventory]]


[[Category:Use Actions|Story_UseInInventory]]
[[Category:Use Actions|Story_UseInInventoryOnly]]

Latest revision as of 13:30, 19 December 2017

Use Action Name

  • Story_UseInInventoryOnly

Use Action Parameters

-

Description

Makes an item interactable while it is in the player's inventory, but not when it's elsewhere (e.g. on the ground). It does not add any specific functionality for the use action. Used when script needs to react to and handle the use of an item in a player's inventory.

Use Action Display Name

  • Use

See Also:

Use_Action:Story_Use
Use_Action:Story_UseInInventory