Difference between revisions of "Osiris/API/CharacterHasTalent"
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* '''_Bool''': '''1''' if character has '''_Talent''' and '''0''' if '''_Talent''' does not exist. | * '''_Bool''': '''1''' if character has '''_Talent''' and '''0''' if '''_Talent''' does not exist. | ||
===== Notes ===== | ===== Notes ===== | ||
− | * The valid talents can be found at [[Scripting_talent_types]]. | + | * The valid talents can be found at [[Scripting_talent_types|Scripting talent types]]. |
===== See Also ===== | ===== See Also ===== | ||
* [[Osiris/API/CharacterAddTalent|CharacterAddTalent]] | * [[Osiris/API/CharacterAddTalent|CharacterAddTalent]] |
Revision as of 21:05, 16 November 2017
Full Definition(s)
- query CharacterHasTalent([in](CHARACTERGUID)_Character, [in](STRING)_Talent, [out](INTEGER)__Bool)
Description
Returns 1 if the character has _Talent and 0 if they do not.
Return Values
- Success/Failure: Fails if _Character does not exist.
- _Bool: 1 if character has _Talent and 0 if _Talent does not exist.
Notes
- The valid talents can be found at Scripting talent types.