Difference between revisions of "Osiris/Shared/DB DoNotFace"
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m (link CharacterLookAt and SetAnimationOverride) |
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* See the notes of [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]] for scenarios in which this could be important. | * See the notes of [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]] for scenarios in which this could be important. | ||
===== See Also ===== | ===== See Also ===== | ||
+ | * [[Osiris/API/CharacterLookAt|CharacterLookAt]] | ||
+ | * [[Osiris/API/SetAnimationOverride|SetAnimationOverride]] | ||
* Helper [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]] | * Helper [[Osiris/Shared/Proc_StartDialog|Proc_StartDialog]] | ||
[[Category:Osiris Shared Mod Helpers]] | [[Category:Osiris Shared Mod Helpers]] |
Revision as of 20:39, 14 October 2017
Full Definition(s)
- DB_DoNotFace((CHARACTERGUID)_Char)
Description
Defines that when an object starts a dialog with _Char through Proc_StartDialog, _Char should not turn to look at the object.
Notes
- See the notes of Proc_StartDialog for scenarios in which this could be important.