Osiris/API/CharacterLookAt: Difference between revisions
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(Documented CharacterLookAt) |
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Revision as of 19:38, 14 October 2017
Full Definition(s)
- call CharacterLookAt((GUIDSTRING)_Character, (GUIDSTRING)_Target, (INTEGER)_SnapToTarget)
Description
Makes the character _Character turn and look at object _Target, which may be a character, item or trigger. If _SnapToTarget is 0, _Character will fluently turn until it faces _Target. If _SnapToTarget is 1, _Character will immediately snap to the target orientation.
Notes
- /
See Also
- SetAnimationOverride
- Helper DB_DoNotFace