Difference between revisions of "Creating/Modifying Weapon Elements and Scaling"
From Divinity Engine Wiki
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a. Click the + next to Stats under your Project name and add Weapon. | a. Click the + next to Stats under your Project name and add Weapon. | ||
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]] | [[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]] | ||
+ | |||
+ | 5. Open Weapon from Stats dropdown. | ||
+ | a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re | ||
+ | only modifying a few things. | ||
+ | b. You can view existing Weapon stat page from Stats dropdown under Projects->Shared->Stats->Weapon. (Will open a Weapon[Shared] tab) | ||
+ | [[File:SharedStatsWeaponPage1.png|Weapon page under Shared Stats]] |
Revision as of 16:15, 28 September 2017
Setting up the Project
1. Open the Divinity Engine 2.
2. Create a new or open an existing project.
3. Open Stats Editor.
4. Create a new Weapon stat page in the Project
a. Click the + next to Stats under your Project name and add Weapon.
5. Open Weapon from Stats dropdown.
a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re only modifying a few things. b. You can view existing Weapon stat page from Stats dropdown under Projects->Shared->Stats->Weapon. (Will open a Weapon[Shared] tab)