Difference between revisions of "Osiris/API/CharacterApplyRacePreset"
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Changes the racial talents and racial skills, and the root template of '''_Char''' to those of '''_Preset''' (removing existing ones, and adding new ones). It also changes the player portrait to the default one for '''_Preset'''. | Changes the racial talents and racial skills, and the root template of '''_Char''' to those of '''_Preset''' (removing existing ones, and adding new ones). It also changes the player portrait to the default one for '''_Preset'''. | ||
===== Notes ===== | ===== Notes ===== | ||
− | * This routine was implemented for and tested with player character. | + | * This routine was implemented for and tested with player character. |
* All (default) race presets are stored in '''Data/Mods/Shared/CharacterCreation/RacePresets'''. Pass the file names in that directory without the ".lsx" extension as '''_Preset''' parameter. At the time of writing, the available racial presets are | * All (default) race presets are stored in '''Data/Mods/Shared/CharacterCreation/RacePresets'''. Pass the file names in that directory without the ".lsx" extension as '''_Preset''' parameter. At the time of writing, the available racial presets are | ||
===== See Also ===== | ===== See Also ===== |
Revision as of 15:50, 26 August 2017
Full Definition(s)
- call CharacterApplyRacePreset([in](CHARACTERGUID)_Character, [in](STRING)_Preset)
Description
Changes the racial talents and racial skills, and the root template of _Char to those of _Preset (removing existing ones, and adding new ones). It also changes the player portrait to the default one for _Preset.
Notes
- This routine was implemented for and tested with player character.
- All (default) race presets are stored in Data/Mods/Shared/CharacterCreation/RacePresets. Pass the file names in that directory without the ".lsx" extension as _Preset parameter. At the time of writing, the available racial presets are