Difference between revisions of "CharacterPresets"
From Divinity Engine Wiki
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Presets define the default properties of characters of a certain race, class or game function (like henchmen). The Divinity Engine currently supports five different preset classes: | Presets define the default properties of characters of a certain race, class or game function (like henchmen). The Divinity Engine currently supports five different preset classes: | ||
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* CompanionPresets | * CompanionPresets | ||
* OriginPresets | * OriginPresets | ||
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The default presets are located folders with the above names in ``.../DOS2/Data/Mods/Shared/CharacterCreation/``. In all cases, you can override an existing preset by creating a file and folder with the same name as the one in Shared in your own Mod. | The default presets are located folders with the above names in ``.../DOS2/Data/Mods/Shared/CharacterCreation/``. In all cases, you can override an existing preset by creating a file and folder with the same name as the one in Shared in your own Mod. | ||
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+ | [[Category:Character Presets]] |
Revision as of 15:32, 26 August 2017
Presets
Presets define the default properties of characters of a certain race, class or game function (like henchmen). The Divinity Engine currently supports five different preset classes:
- ClassPresets
- CompanionPresets
- OriginPresets
- RacePresets
- HenchmenPresets
The default presets are located folders with the above names in ``.../DOS2/Data/Mods/Shared/CharacterCreation/``. In all cases, you can override an existing preset by creating a file and folder with the same name as the one in Shared in your own Mod.