Difference between revisions of "Osiris/API/CharacterApplyHenchmanPreset"
From Divinity Engine Wiki
m |
m |
||
Line 10: | Line 10: | ||
* A character must first be turned into a player using '''CharacterMakePlayer''' before you can apply a henchman preset | * A character must first be turned into a player using '''CharacterMakePlayer''' before you can apply a henchman preset | ||
===== See Also ===== | ===== See Also ===== | ||
+ | * [[Osiris/API/CharacterApplyRacePreset|CharacterApplyRacePreset]] | ||
* [[Osiris/API/CharacterGetHenchmanPresetPrice|CharacterGetHenchmanPresetPrice]] | * [[Osiris/API/CharacterGetHenchmanPresetPrice|CharacterGetHenchmanPresetPrice]] | ||
[[Category:Osiris Calls]] | [[Category:Osiris Calls]] |
Revision as of 21:35, 16 August 2017
Full Definition(s)
- query CharacterApplyHenchmanPreset([in](CHARACTERGUID)_Character, [in](STRING)_Preset)
Description
Applies the specified HENCHMAN _Preset to _Character, overriding any abilities, attributes, skills, or talents preset on the character.
Return Values
- /
Notes
- Presets come from the folder ".../DOS2/Data/Mods/Shared/CharacterCreation/HenchmanPresets/"
- Presets can be customized according to the following documentation
- A character must first be turned into a player using CharacterMakePlayer before you can apply a henchman preset