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	<id>https://docs.larian.game/index.php?action=history&amp;feed=atom&amp;title=Voice_Bark_editor</id>
	<title>Voice Bark editor - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://docs.larian.game/index.php?action=history&amp;feed=atom&amp;title=Voice_Bark_editor"/>
	<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Voice_Bark_editor&amp;action=history"/>
	<updated>2026-04-16T13:29:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://docs.larian.game/index.php?title=Voice_Bark_editor&amp;diff=6667&amp;oldid=prev</id>
		<title>LarIlya at 15:07, 17 September 2019</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Voice_Bark_editor&amp;diff=6667&amp;oldid=prev"/>
		<updated>2019-09-17T15:07:59Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:07, 17 September 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:VBEditor.png|1400px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:VBEditor.png|1400px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; When a voicebark is played from a character (typically, with the [[Osiris/API/StartVoiceBark|StartVoiceBark]] Story call or [[Character_and_Item_Script_Triggers,_Calls,_and_Queries|behaviour script]] call), the system selects the first (topmost) AD for which it can find appropriate speakers, and plays that AD with those speakers. Note that, if their companions have tags which are preferred over that character's own, the character from whom the voicebark originates (the 'target character') will not be part of the selected AD. To be considered, speakers need to be:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; When a voicebark is played from a character (typically, with the [[Osiris/API/StartVoiceBark|StartVoiceBark]] Story call or [[Character_and_Item_Script_Triggers,_Calls,_and_Queries|behaviour script]] call), the system selects the first (topmost) AD for which it can find appropriate speakers &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(having all of the tags in the 'Allow' column and none in the 'Deny column')&lt;/ins&gt;, and plays that AD with those speakers. Note that, if their companions have tags which are preferred over that character's own, the character from whom the voicebark originates (the 'target character') will not be part of the selected AD. To be considered, speakers need to be:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Player characters&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Player characters&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In the same party as the target character&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In the same party as the target character&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>LarIlya</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Voice_Bark_editor&amp;diff=5320&amp;oldid=prev</id>
		<title>LarIlya: LarIlya moved page Community: Voice Bark editor to Voice Bark editor: It's a Larian guide</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Voice_Bark_editor&amp;diff=5320&amp;oldid=prev"/>
		<updated>2018-01-05T11:05:53Z</updated>

		<summary type="html">&lt;p&gt;LarIlya moved page &lt;a href=&quot;/index.php?title=Community:_Voice_Bark_editor&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Community: Voice Bark editor (page does not exist)&quot;&gt;Community: Voice Bark editor&lt;/a&gt; to &lt;a href=&quot;/Voice_Bark_editor&quot; title=&quot;Voice Bark editor&quot;&gt;Voice Bark editor&lt;/a&gt;: It&amp;#039;s a Larian guide&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:05, 5 January 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>LarIlya</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Voice_Bark_editor&amp;diff=5319&amp;oldid=prev</id>
		<title>LarIlya: Created page with &quot;== The voicebark editor == Voicebarks are a system to play an automated dialog for party members, selected based on their tags. This means that in itself, a voicebark is not a...&quot;</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Voice_Bark_editor&amp;diff=5319&amp;oldid=prev"/>
		<updated>2018-01-05T11:04:56Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== The voicebark editor == Voicebarks are a system to play an automated dialog for party members, selected based on their tags. This means that in itself, a voicebark is not a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== The voicebark editor ==&lt;br /&gt;
Voicebarks are a system to play an automated dialog for party members, selected based on their tags. This means that in itself, a voicebark is not a dialogue. Rather, it is a set of rules by which an AD can be selected for the player characters to speak.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:VBEditor.png|1400px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt; When a voicebark is played from a character (typically, with the [[Osiris/API/StartVoiceBark|StartVoiceBark]] Story call or [[Character_and_Item_Script_Triggers,_Calls,_and_Queries|behaviour script]] call), the system selects the first (topmost) AD for which it can find appropriate speakers, and plays that AD with those speakers. Note that, if their companions have tags which are preferred over that character's own, the character from whom the voicebark originates (the 'target character') will not be part of the selected AD. To be considered, speakers need to be:&lt;br /&gt;
* Player characters&lt;br /&gt;
* In the same party as the target character&lt;br /&gt;
* Within 10 meters of the target character&lt;br /&gt;
* Not summons or party followers&lt;br /&gt;
* Not already in a dialog&lt;br /&gt;
* Not a ghost&lt;br /&gt;
* Not charmed&lt;br /&gt;
* Alive&lt;br /&gt;
* Visible and not sneaking&lt;br /&gt;
* On-stage&lt;br /&gt;
No AD is started if the requested Voicebark does not exist, if the target character is not a player or does not exist, or if no set of fitting characters is found. Story will get a [[Osiris/API/VoiceBarkFailed|VoiceBarkFailed]] event. Otherwise, a [[Osiris/API/VoiceBarkStarted|VoiceBarkStarted]] event is sent, along with the usual events that accompany the start of an AD.&lt;/div&gt;</summary>
		<author><name>LarIlya</name></author>
	</entry>
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