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	<id>https://docs.larian.game/index.php?action=history&amp;feed=atom&amp;title=Osiris%2FAPI%2FCharacterSetHitpointsPercentage</id>
	<title>Osiris/API/CharacterSetHitpointsPercentage - Revision history</title>
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	<updated>2026-05-12T23:37:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://docs.larian.game/index.php?title=Osiris/API/CharacterSetHitpointsPercentage&amp;diff=5205&amp;oldid=prev</id>
		<title>Tinkerer: Documented CharacterSetHitpointsPercentage and the related GLO_BlockRegenAfterCombat flag</title>
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		<updated>2017-12-20T11:37:03Z</updated>

		<summary type="html">&lt;p&gt;Documented CharacterSetHitpointsPercentage and the related GLO_BlockRegenAfterCombat flag&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===== Full Definition(s) =====&lt;br /&gt;
* call '''CharacterSetHitpointsPercentage'''(''(CHARACTERGUID)'''''_Character''', ''(INTEGER)'''''_Percentage''')&lt;br /&gt;
===== Description =====&lt;br /&gt;
Sets the hit points percentage of '''_Character''' to '''_Percentage'''.&lt;br /&gt;
===== Notes =====&lt;br /&gt;
* By default, when a character leaves combat its hit points will regenerate to 100% after a few seconds due to a reaction in the DefaultCharacter behaviour script. You can prevent this by [[Osiris/API/ObjectSetFlag|setting the object flag]] '''''GLO_BlockRegenAfterCombat''''' on a character.&lt;br /&gt;
===== See Also =====&lt;br /&gt;
* [[Osiris/API/CharacterGetHitpointsPercentage|CharacterGetHitpointsPercentage]]&lt;br /&gt;
* [[Osiris/API/CharacterSetArmorPercentage|CharacterSetArmorPercentage]]&lt;br /&gt;
* [[Osiris/API/CharacterSetMagicArmorPercentage|CharacterSetMagicArmorPercentage]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Osiris Calls|CharacterSetHitpointsPercentage]]&lt;/div&gt;</summary>
		<author><name>Tinkerer</name></author>
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