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	<id>https://docs.larian.game/index.php?action=history&amp;feed=atom&amp;title=AI_bound_editor</id>
	<title>AI bound editor - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://docs.larian.game/index.php?action=history&amp;feed=atom&amp;title=AI_bound_editor"/>
	<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=AI_bound_editor&amp;action=history"/>
	<updated>2026-05-13T07:52:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://docs.larian.game/index.php?title=AI_bound_editor&amp;diff=3543&amp;oldid=prev</id>
		<title>Kevin: Protected &quot;AI bound editor&quot; ([Edit=⧼protect-level-larianeditonly⧽] (indefinite) [Move=⧼protect-level-larianeditonly⧽] (indefinite))</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=AI_bound_editor&amp;diff=3543&amp;oldid=prev"/>
		<updated>2017-10-02T11:47:03Z</updated>

		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/AI_bound_editor&quot; title=&quot;AI bound editor&quot;&gt;AI bound editor&lt;/a&gt;&amp;quot; ([Edit=⧼protect-level-larianeditonly⧽] (indefinite) [Move=⧼protect-level-larianeditonly⧽] (indefinite))&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:47, 2 October 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Kevin</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=AI_bound_editor&amp;diff=1091&amp;oldid=prev</id>
		<title>Kevin: Created page with &quot;center &lt;br /&gt;  == Opening the AI Bound Editor == none &lt;sub&gt;A dockpanel containing a Root template panel|Root Template...&quot;</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=AI_bound_editor&amp;diff=1091&amp;oldid=prev"/>
		<updated>2017-08-09T17:52:24Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/File:AIBoundEditor.png&quot; title=&quot;File:AIBoundEditor.png&quot;&gt;center&lt;/a&gt; &amp;lt;br /&amp;gt;  == Opening the AI Bound Editor == &lt;a href=&quot;/File:AIBoundProperty.png&quot; title=&quot;File:AIBoundProperty.png&quot;&gt;none&lt;/a&gt; &amp;lt;sub&amp;gt;A dockpanel containing a Root template panel|Root Template...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:AIBoundEditor.png|center]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Opening the AI Bound Editor ==&lt;br /&gt;
[[File:AIBoundProperty.png|none]]&lt;br /&gt;
&amp;lt;sub&amp;gt;A dockpanel containing a [[Root template panel|Root Template Panel]] and a [[Sidebar|Sidebar Panel]] showing the location of the AI Bounds property&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To open the AI Bound Editor to edit the bounds of a character or item:&lt;br /&gt;
# Open the Root Template Panel and select the root template of the character or item you want to edit&lt;br /&gt;
# Select and open the Sidebar Panel via View &amp;gt; SideBar or press &amp;lt;Ctrl + B&amp;gt;&lt;br /&gt;
# Select the &amp;quot;Bounds&amp;quot; property in the PropertyGrid and click the [..] button to the right&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
== Using the AI Bound Editor ==&lt;br /&gt;
[[File:AIBoundEditorStepByStep.png|none|496px]]&lt;br /&gt;
&amp;lt;sub&amp;gt;Each component of the AI Grid Panel numbered&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The AI Bound Editor has the following components:&lt;br /&gt;
# [[#Save and Load|Save/Load]]&lt;br /&gt;
# [[#AI Bound Properties|AI Bound Properties]]&lt;br /&gt;
# [[#AI Bound Editing Tools|AI Bound Editing Tools]]&lt;br /&gt;
# Renderview&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
=== Save and Load ===&lt;br /&gt;
The save button applies the AI bounds, the load button restores the AI bound properties back to original (how they were when you opened the panel)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
=== AI Bound Properties ===&lt;br /&gt;
The AI bound properties box shows the AI bounds of your template in meters, and consists of 2 components:&lt;br /&gt;
# [[File:AIBoundEditor_Properties_Type.png|top]]&amp;lt;br /&amp;gt;The AI bound type &amp;lt;sup&amp;gt;[1] [2]&amp;lt;/sup&amp;gt;&lt;br /&gt;
# [[File:AIBoundEditor_Properties_Bounds.png|top]]&amp;lt;br /&amp;gt;The AI bounds&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;[1] The AI bound type determines whether the template has no AI bound (None), a cylindrical AI bound (Cylinder) or a box AI bound (Box)&amp;lt;/sup&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;sup&amp;gt;[2] For performance reasons, cylindrical AI bounds are turned off for items&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
=== AI Bound Editing Tools ===&lt;br /&gt;
The AI Bound Editor has 2 tools to make editing a root template's AI bounds easier:&lt;br /&gt;
# The [[#Resize Interaction Mode|Resize Interaction Mode]]&lt;br /&gt;
# The [[#Auto Size Tool|Auto Size Tool]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==== Resize Interaction Mode ====&lt;br /&gt;
[[File:AIBoundEditor_Tools_ResizeInteractionMode.png]]&lt;br /&gt;
&amp;lt;sub&amp;gt;The resize interaction mode toggle&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The resize interaction mode works the same way as the [[Shape Edit Interaction Mode]], providing a visual representation of the template's AI Bounds which you can click and drag.&lt;br /&gt;
&lt;br /&gt;
To use the resize interaction mode:&lt;br /&gt;
# Make sure your template has the correct AI bounds shape (box or cylinder)&lt;br /&gt;
# Click the resize interaction mode toggle button&lt;br /&gt;
# Mouse over the face you want to expand or contract&lt;br /&gt;
## [[File:AIBoundEditor_Tools_ResizeExample_Cylinder.png|top|200px]]&amp;lt;br /&amp;gt;For cylinders, this can be the side (radius) or top (height)&lt;br /&gt;
## [[File:AIBoundEditor_Tools_ResizeExample_Box.png|top|200px]]&amp;lt;br /&amp;gt;For boxes, this can be any individual face (x, z, y), an edge (moves 2 faces) or vertex (moves 3 faces)&lt;br /&gt;
&lt;br /&gt;
For additional options, right-click the resize interaction mode button.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
==== Auto Size Tool ====&lt;br /&gt;
[[File:AIBoundEditor_Tools_AutoSize.png]]&lt;br /&gt;
&amp;lt;sub&amp;gt;The auto size tool&amp;lt;/sub&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The auto size tool automatically resizes the AI bounds to fit the template's visual.&lt;br /&gt;
&lt;br /&gt;
To use this tool, simply assign the correct visual to your template and click the auto size button.&lt;/div&gt;</summary>
		<author><name>Kevin</name></author>
	</entry>
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