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	<title>Divinity Engine Wiki - User contributions [en]</title>
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	<updated>2026-05-13T03:09:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3384</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3384"/>
		<updated>2017-09-29T01:08:54Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5. Open Weapon from Stats dropdown under your ProjectName.&lt;br /&gt;
   a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re &lt;br /&gt;
      only modifying a few things.&lt;br /&gt;
   b. You can view existing Weapon stat page from Stats dropdown under Projects-&amp;gt;Shared-&amp;gt;Stats-&amp;gt;Weapon. (Will open a Weapon[Shared] tab)&lt;br /&gt;
[[File:SharedStatsWeaponPage1.png|Weapon page under Shared Stats]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding Elemental Variants of Weapons ==&lt;br /&gt;
=== Finding the weapon to edit ===&lt;br /&gt;
1. Pick a weapon type you want to modify and search for in Weapon[Shared].&amp;lt;br/&amp;gt;&lt;br /&gt;
2. You want to copy _WeaponName and WPN_WeaponName rows into your Weapon[ProjectName] page (Copy and paste shortcuts work for this). &lt;br /&gt;
   (Although this is not necessary if you’re not actually editing anything in those rows, I do it so I don’t have to go back to Weapon[Shared] to check values.)&lt;br /&gt;
[[File:SearchingWeaponForWeaponType1.png|none|Searching Weapon[Shared] for Weapon]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adding the soon to be Elemental Variants ===&lt;br /&gt;
   Easiest way is to simply copy existing elemental variants of another weapon and paste those in your project Weapon page.&lt;br /&gt;
1. Search for Staff in the Weapon[Shared] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SearchingForElementalVariants1.png|Searching for Elemental Variants in Weapon[Shared]]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
2. Copy the _Staffs_Fire, Water, Poison, Earth, Air and WPN_Staff_Fire, Water, Poison, Air, Earth into your Weapon[ProjectName]. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:CopyingElementalVariantsIntoProject1.png|Copying the Elemental Variants Into the Project Weapon page]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Editing the soon to be Elemental Variants ===&lt;br /&gt;
1. Change _Staffs_Fire, Water, Poison, Earth, Air '''to''' _Daggers_Fire, Water, Poison, Earth, Air. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Change WPN_Staff_Fire, Water, Poison. Air, Earth '''to''' WPN_Dagger_Fire, Water, Poison, Air, Earth. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingNamesOfElementalVariants1.png|Changing Names of Elemental Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
3. Change the Using column for the previously Staff rows. _Daggers_ELEMENT Using column to _Daggers&lt;br /&gt;
4. Change the Using column for WPN_Dagger_ELEMENT to _Daggers_ELEMENT. (The _Daggers_ELEMENT should match the WPN_Dagger_ELEMENT) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingUsingColumnForElementalVariants1.png|Changing Using Column For Elemental Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
5. Now for the finishing touches. Locate ComboCategory column and change Staff for each entry to be the same as WPN_WeaponName ComboCategory. In this case Dagger,CuttingTool (No spaces). &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingComboCategoryForElementalVariants1.png|Changing ComboCategory For Elemental Variants]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
6. Locate ObjectCategory column. Change the WPN_WeaponName_ELEMENT row ObjectCategory to be the same as WPN_WeaponName ObjectCategory. In this case Dagger. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingObjectCategoryColumnForElementalVariants1.png|none|Changing Object Category Column For Elemental Variants]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Weapon Scaling ==&lt;br /&gt;
=== Changing ALL same type weapon scaling ===&lt;br /&gt;
1. Locate Requirements column and change the stat to whatever you want it to scale with. &lt;br /&gt;
    Finesse, Intelligence, Strength, Wits, Memory, Constitution. &lt;br /&gt;
    The number signifies the lowest attribute requirement to wield the weapon.&lt;br /&gt;
[[File:ShowingRequirementsForElementalDaggers1.png|Showing Requirements For Elemental Daggers]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Changing SPECIFIC weapon type scaling ===&lt;br /&gt;
1. Under Requirements column. Locate the weapon variant you want to scale differently from rest of variants and edit the stat requirement there.&lt;br /&gt;
   You only need to edit the _WeaponName_ELEMENT row for the change to affect the weapon.&lt;br /&gt;
[[File:EditingRequirementsForSpecificVariants1.png|Editing Requirements For Specific Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
    The Fire daggers will all scale with intelligence, Water daggers will scale with Constitution but requires 14 to equip the lowest level daggers(Excluding the starter dagger), &lt;br /&gt;
    Poison scales with Strength but only requires 11 to equip lowest dagger and Earth scales with Finesse like normal but unlike other daggers requires 15 Finesse; Air daggers scale &lt;br /&gt;
    like normal Finesse 12 specified under _Daggers.&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3374</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3374"/>
		<updated>2017-09-28T16:33:32Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5. Open Weapon from Stats dropdown under your ProjectName.&lt;br /&gt;
   a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re &lt;br /&gt;
      only modifying a few things.&lt;br /&gt;
   b. You can view existing Weapon stat page from Stats dropdown under Projects-&amp;gt;Shared-&amp;gt;Stats-&amp;gt;Weapon. (Will open a Weapon[Shared] tab)&lt;br /&gt;
[[File:SharedStatsWeaponPage1.png|Weapon page under Shared Stats]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding Elemental Variants of Weapons ==&lt;br /&gt;
=== Finding the weapon to edit ===&lt;br /&gt;
1. Pick a weapon type you want to modify and search for in Weapon[Shared].&amp;lt;br/&amp;gt;&lt;br /&gt;
2. You want to copy _WeaponName and WPN_WeaponName rows into your Weapon[ProjectName] page (Copy and paste shortcuts work for this). &lt;br /&gt;
   (Although this is not necessary if you’re not actually editing anything in those rows, I do it so I don’t have to go back to Weapon[Shared] to check values.)&lt;br /&gt;
[[File:SearchingWeaponForWeaponType1.png|none|Searching Weapon[Shared] for Weapon]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adding the soon to be Elemental Variants ===&lt;br /&gt;
   Easiest way is to simply copy existing elemental variants of another weapon and paste those in your project Weapon page.&lt;br /&gt;
1. Search for Staff in the Weapon[Shared] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SearchingForElementalVariants1.png|Searching for Elemental Variants in Weapon[Shared]]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
2. Copy the _Staffs_Fire, Water, Poison, Earth, Air and WPN_Staff_Fire, Water, Poison, Air, Earth into your Weapon[ProjectName]. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:CopyingElementalVariantsIntoProject1.png|Copying the Elemental Variants Into the Project Weapon page]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Editing the soon to be Elemental Variants ===&lt;br /&gt;
1. Change _Staffs_Fire, Water, Poison, Earth, Air '''to''' _Daggers_Fire, Water, Poison, Earth, Air. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Change WPN_Staff_Fire, Water, Poison. Air, Earth '''to''' WPN_Dagger_Fire, Water, Poison, Air, Earth. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingNamesOfElementalVariants1.png|Changing Names of Elemental Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
3. Change the Using column for the previously Staff rows. _Daggers_ELEMENT Using column to _Daggers&lt;br /&gt;
4. Change the Using column for WPN_Dagger_ELEMENT to _Daggers_ELEMENT. (The _Daggers_ELEMENT should match the WPN_Dagger_ELEMENT) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingUsingColumnForElementalVariants1.png|Changing Using Column For Elemental Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
5. Now for the finishing touches. Locate ComboCategory column and change Staff for each entry to be the same as WPN_WeaponName ComboCategory. In this case Dagger,CuttingTool (No spaces). &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingComboCategoryForElementalVariants1.png|Changing ComboCategory For Elemental Variants]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
6. Locate ObjectCategory column. Change the WPN_WeaponName_ELEMENT row ObjectCategory to be the same as WPN_WeaponName ObjectCategory. In this case Dagger. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingObjectCategoryColumnForElementalVariants1.png|none|Changing Object Category Column For Elemental Variants]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Weapon Scaling ==&lt;br /&gt;
=== Changing ALL same type weapon scaling ===&lt;br /&gt;
1. Locate Requirements column and change the stat to whatever you want it to scale with. &lt;br /&gt;
    Finesse, Intelligence, Strength, Wits, Memory etc. &lt;br /&gt;
    The number signifies the lowest attribute requirement to wield the weapon.&lt;br /&gt;
[[File:ShowingRequirementsForElementalDaggers1.png|Showing Requirements For Elemental Daggers]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Changing SPECIFIC weapon type scaling ===&lt;br /&gt;
1. Under Requirements column. Locate the weapon variant you want to scale differently from rest of variants and edit the stat requirement there.&lt;br /&gt;
   You only need to edit the _WeaponName_ELEMENT row for the change to affect the weapon.&lt;br /&gt;
[[File:EditingRequirementsForSpecificVariants1.png|Editing Requirements For Specific Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
    The Fire daggers will all scale with intelligence, Water daggers will scale with Constitution but requires 14 to equip the lowest level daggers(Excluding the starter dagger), &lt;br /&gt;
    Poison scales with Strength but only requires 11 to equip lowest dagger and Earth scales with Finesse like normal but unlike other daggers requires 15 Finesse; Air daggers scale &lt;br /&gt;
    like normal Finesse 12 specified under _Daggers.&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Community_page_submission&amp;diff=3373</id>
		<title>Community page submission</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Community_page_submission&amp;diff=3373"/>
		<updated>2017-09-28T16:04:56Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;b&amp;gt;&lt;br /&gt;
Welcome to the community page submission section.&amp;lt;br /&amp;gt;&lt;br /&gt;
First and foremost: thanks to all of you from everyone at Larian Studios!&amp;lt;br /&amp;gt;&lt;br /&gt;
Without your love and feedback, we wouldn't be where we are today.&lt;br /&gt;
&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
That being said, let's do our best to keep this wiki just as lovely as you guys:&amp;lt;br /&amp;gt;&lt;br /&gt;
# To add your page to the main wiki pages, please add it to the list below.&lt;br /&gt;
# Once our moderators get a chance, they'll review the submissions and move approved pages to the appropriate location on the [[Community editor guides | Editor Guides]] and/or [[Community tutorials | Community Tutorials]] section.&lt;br /&gt;
# We'll leave the page link a couple of days on here with an approval stamp and a link to its new location, to give the editor a chance to find out where his/her page went.&lt;br /&gt;
# We love you all very much, but we do not tolerate any misbehavior. Please refrain from using foul language, messing with other people's pages,...&lt;br /&gt;
# This wiki follows the general open format. Anyone is allowed to edit a page. View an edit to your page as interest in your content, not as criticism.&lt;br /&gt;
# But do try to avoid editing someone else's pages before it has been approved and moved to the main sections, unless of course you have the permission to do so from the original editor.&lt;br /&gt;
# As always, stay awesome [[File: heart.png | 32px]]&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:LarianLogo_Icon.png|32px]] &amp;lt;big&amp;gt;&amp;lt;b&amp;gt;[[Example Submission|Example submission]]&amp;lt;/b&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:LarianLogo_Icon.png|32px]] &amp;lt;big&amp;gt;&amp;lt;b&amp;gt;[[Pak Extractor Guide|Pak Extractor Guide]]&amp;lt;/b&amp;gt; [[File:LarianLogo_Icon.png|32px]] &amp;lt;b&amp;gt;&amp;lt;font color='green'&amp;gt;APPROVED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; ([[Community editor guides|Editor Guides]])&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:LarianLogo_Icon.png|32px]] &amp;lt;big&amp;gt;&amp;lt;b&amp;gt;[[Tutorial - Implementing a Basic Quest|Tutorial - Implementing a Basic Quest]]&amp;lt;/b&amp;gt; [[File:LarianLogo_Icon.png|32px]] &amp;lt;b&amp;gt;&amp;lt;font color='green'&amp;gt;APPROVED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; ([[Community tutorials|Community Tutorials]]) ([[Community:_Getting_Started|Editor Guides]])&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:LarianLogo_Icon.png|32px]] &amp;lt;big&amp;gt;&amp;lt;b&amp;gt;[[NPC Patrols|NPC Patrols]]&amp;lt;/b&amp;gt; [[File:LarianLogo_Icon.png|32px]] &amp;lt;b&amp;gt;&amp;lt;font color='green'&amp;gt;APPROVED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; ([[Community tutorials|Community Tutorials]])&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:LarianLogo_Icon.png|32px]] &amp;lt;big&amp;gt;&amp;lt;b&amp;gt;[[Basic Character Creation]]&amp;lt;/b&amp;gt; [[File:LarianLogo_Icon.png|32px]] &amp;lt;b&amp;gt;&amp;lt;font color='green'&amp;gt;APPROVED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; ([[Community tutorials|Community Tutorials]])&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:LarianLogo_Icon.png|32px]] &amp;lt;big&amp;gt;&amp;lt;b&amp;gt;[[Character and Item Script Triggers, Calls, and Queries]]&amp;lt;/b&amp;gt; [[File:LarianLogo_Icon.png|32px]] &amp;lt;b&amp;gt;&amp;lt;font color='green'&amp;gt;APPROVED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; ([[Community:_Script_editor|Editor Guides]])&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:LarianLogo_Icon.png|32px]] &amp;lt;big&amp;gt;&amp;lt;b&amp;gt;[[Scripting in New Talents, Attributes, and Combat Abilities]]&amp;lt;/b&amp;gt; [[File:LarianLogo_Icon.png|32px]] &amp;lt;b&amp;gt;&amp;lt;font color='green'&amp;gt;APPROVED&amp;lt;/font&amp;gt;&amp;lt;/b&amp;gt; ([[Community tutorials|Community Tutorials]])([[Community:_Story_editor|Editor Guides]])&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:LarianLogo_Icon.png|32px]] &amp;lt;big&amp;gt;&amp;lt;b&amp;gt;[[Creating/Modifying Weapon Elements and Scaling]]&amp;lt;/b&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:EditingRequirementsForSpecificVariants1.png&amp;diff=3372</id>
		<title>File:EditingRequirementsForSpecificVariants1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:EditingRequirementsForSpecificVariants1.png&amp;diff=3372"/>
		<updated>2017-09-28T16:01:10Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Editing Requirements For Specific Variants&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Editing Requirements For Specific Variants&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:ShowingRequirementsForElementalDaggers1.png&amp;diff=3371</id>
		<title>File:ShowingRequirementsForElementalDaggers1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:ShowingRequirementsForElementalDaggers1.png&amp;diff=3371"/>
		<updated>2017-09-28T16:00:44Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Image of Showing Requirements For Elemental Daggers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image of Showing Requirements For Elemental Daggers&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3370</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3370"/>
		<updated>2017-09-28T15:59:50Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5. Open Weapon from Stats dropdown under your ProjectName.&lt;br /&gt;
   a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re &lt;br /&gt;
      only modifying a few things.&lt;br /&gt;
   b. You can view existing Weapon stat page from Stats dropdown under Projects-&amp;gt;Shared-&amp;gt;Stats-&amp;gt;Weapon. (Will open a Weapon[Shared] tab)&lt;br /&gt;
[[File:SharedStatsWeaponPage1.png|Weapon page under Shared Stats]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding Elemental Variants of Weapons ==&lt;br /&gt;
=== Finding the weapon to edit ===&lt;br /&gt;
1. Pick a weapon type you want to modify and search for in Weapon[Shared].&amp;lt;br/&amp;gt;&lt;br /&gt;
2. You want to copy _WeaponName and WPN_WeaponName rows into your Weapon[ProjectName] page (Copy and paste shortcuts work for this). &lt;br /&gt;
   (Although this is not necessary if you’re not actually editing anything in those rows, I do it so I don’t have to go back to Weapon[Shared] to check values.)&lt;br /&gt;
[[File:SearchingWeaponForWeaponType1.png|none|Searching Weapon[Shared] for Weapon]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adding the soon to be Elemental Variants ===&lt;br /&gt;
   Easiest way is to simply copy existing elemental variants of another weapon and paste those in your project Weapon page.&lt;br /&gt;
1. Search for Staff in the Weapon[Shared] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SearchingForElementalVariants1.png|Searching for Elemental Variants in Weapon[Shared]]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
2. Copy the _Staffs_Fire, Water, Poison, Earth, Air and WPN_Staff_Fire, Water, Poison, Air, Earth into your Weapon[ProjectName]. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:CopyingElementalVariantsIntoProject1.png|Copying the Elemental Variants Into the Project Weapon page]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Editing the soon to be Elemental Variants ===&lt;br /&gt;
1. Change _Staffs_Fire, Water, Poison, Earth, Air '''to''' _Daggers_Fire, Water, Poison, Earth, Air. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Change WPN_Staff_Fire, Water, Poison. Air, Earth '''to''' WPN_Dagger_Fire, Water, Poison, Air, Earth. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingNamesOfElementalVariants1.png|Changing Names of Elemental Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
3. Change the Using column for the previously Staff rows. _Daggers_ELEMENT Using column to _Daggers&lt;br /&gt;
4. Change the Using column for WPN_Dagger_ELEMENT to _Daggers_ELEMENT. (The _Daggers_ELEMENT should match the WPN_Dagger_ELEMENT) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingUsingColumnForElementalVariants1.png|Changing Using Column For Elemental Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
5. Now for the finishing touches. Locate ComboCategory column and change Staff for each entry to be the same as WPN_WeaponName ComboCategory. In this case Dagger,CuttingTool (No spaces). &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingComboCategoryForElementalVariants1.png|Changing ComboCategory For Elemental Variants]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
6. Locate ObjectCategory column. Change the WPN_WeaponName_ELEMENT row ObjectCategory to be the same as WPN_WeaponName ObjectCategory. In this case Dagger. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingObjectCategoryColumnForElementalVariants1.png|none|Changing Object Category Column For Elemental Variants]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Weapon Scaling ==&lt;br /&gt;
=== Changing ALL same type weapon scaling ===&lt;br /&gt;
1. Locate Requirements column and change the stat to whatever you want it to scale with. &lt;br /&gt;
    Finesse, Intelligence, Strength etc. &lt;br /&gt;
    The number signifies the lowest attribute requirement to wield the weapon.&lt;br /&gt;
[[File:ShowingRequirementsForElementalDaggers1.png|Showing Requirements For Elemental Daggers]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Changing SPECIFIC weapon type scaling ===&lt;br /&gt;
1. Under Requirements column. Locate the weapon variant you want to scale differently from rest of variants and edit the stat requirement there.&lt;br /&gt;
   You only need to edit the _WeaponName_ELEMENT row for the change to affect the weapon.&lt;br /&gt;
[[File:EditingRequirementsForSpecificVariants1.png|Editing Requirements For Specific Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
    The Fire daggers will all scale with intelligence, Water daggers will scale with Constitution but requires 14 to equip the lowest level daggers(Excluding the starter dagger), &lt;br /&gt;
    Poison scales with Strength but only requires 11 to equip lowest dagger and Earth scales with Finesse like normal but unlike other daggers requires 15 Finesse; Air daggers scale &lt;br /&gt;
    like normal Finesse 12 specified under _Daggers.&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:ChangingObjectCategoryColumnForElementalVariants1.png&amp;diff=3369</id>
		<title>File:ChangingObjectCategoryColumnForElementalVariants1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:ChangingObjectCategoryColumnForElementalVariants1.png&amp;diff=3369"/>
		<updated>2017-09-28T15:53:38Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Image of Changing Object Category Column For Elemental Variants&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image of Changing Object Category Column For Elemental Variants&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3368</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3368"/>
		<updated>2017-09-28T15:52:52Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5. Open Weapon from Stats dropdown under your ProjectName.&lt;br /&gt;
   a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re &lt;br /&gt;
      only modifying a few things.&lt;br /&gt;
   b. You can view existing Weapon stat page from Stats dropdown under Projects-&amp;gt;Shared-&amp;gt;Stats-&amp;gt;Weapon. (Will open a Weapon[Shared] tab)&lt;br /&gt;
[[File:SharedStatsWeaponPage1.png|Weapon page under Shared Stats]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding Elemental Variants of Weapons ==&lt;br /&gt;
=== Finding the weapon to edit ===&lt;br /&gt;
1. Pick a weapon type you want to modify and search for in Weapon[Shared].&amp;lt;br/&amp;gt;&lt;br /&gt;
2. You want to copy _WeaponName and WPN_WeaponName rows into your Weapon[ProjectName] page (Copy and paste shortcuts work for this). &lt;br /&gt;
   (Although this is not necessary if you’re not actually editing anything in those rows, I do it so I don’t have to go back to Weapon[Shared] to check values.)&lt;br /&gt;
[[File:SearchingWeaponForWeaponType1.png|none|Searching Weapon[Shared] for Weapon]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adding the soon to be Elemental Variants ===&lt;br /&gt;
   Easiest way is to simply copy existing elemental variants of another weapon and paste those in your project Weapon page.&lt;br /&gt;
1. Search for Staff in the Weapon[Shared] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SearchingForElementalVariants1.png|Searching for Elemental Variants in Weapon[Shared]]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
2. Copy the _Staffs_Fire, Water, Poison, Earth, Air and WPN_Staff_Fire, Water, Poison, Air, Earth into your Weapon[ProjectName]. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:CopyingElementalVariantsIntoProject1.png|Copying the Elemental Variants Into the Project Weapon page]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Editing the soon to be Elemental Variants ===&lt;br /&gt;
1. Change _Staffs_Fire, Water, Poison, Earth, Air '''to''' _Daggers_Fire, Water, Poison, Earth, Air. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Change WPN_Staff_Fire, Water, Poison. Air, Earth '''to''' WPN_Dagger_Fire, Water, Poison, Air, Earth. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingNamesOfElementalVariants1.png|Changing Names of Elemental Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
3. Change the Using column for the previously Staff rows. _Daggers_ELEMENT Using column to _Daggers&lt;br /&gt;
4. Change the Using column for WPN_Dagger_ELEMENT to _Daggers_ELEMENT. (The _Daggers_ELEMENT should match the WPN_Dagger_ELEMENT) &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingUsingColumnForElementalVariants1.png|Changing Using Column For Elemental Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
5. Now for the finishing touches. Locate ComboCategory column and change Staff for each entry to be the same as WPN_WeaponName ComboCategory. In this case Dagger,CuttingTool (No spaces). &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingComboCategoryForElementalVariants1.png|Changing ComboCategory For Elemental Variants]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
6. Locate ObjectCategory column. Change the WPN_WeaponName_ELEMENT row ObjectCategory to be the same as WPN_WeaponName ObjectCategory. In this case Dagger. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingObjectCategoryColumnForElementalVariants1.png|thumb|Changing Object Category Column For Elemental Variants]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changing Weapon Scaling ==&lt;br /&gt;
=== Changing ALL same type weapon scaling ===&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:ChangingComboCategoryForElementalVariants1.png&amp;diff=3367</id>
		<title>File:ChangingComboCategoryForElementalVariants1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:ChangingComboCategoryForElementalVariants1.png&amp;diff=3367"/>
		<updated>2017-09-28T15:52:30Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Image of Changing Combo Category For Elemental Variants&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image of Changing Combo Category For Elemental Variants&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:ChangingUsingColumnForElementalVariants1.png&amp;diff=3366</id>
		<title>File:ChangingUsingColumnForElementalVariants1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:ChangingUsingColumnForElementalVariants1.png&amp;diff=3366"/>
		<updated>2017-09-28T15:51:36Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Image of Changing Using Column For Elemental Variants&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image of Changing Using Column For Elemental Variants&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3365</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3365"/>
		<updated>2017-09-28T15:49:12Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5. Open Weapon from Stats dropdown under your ProjectName.&lt;br /&gt;
   a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re &lt;br /&gt;
      only modifying a few things.&lt;br /&gt;
   b. You can view existing Weapon stat page from Stats dropdown under Projects-&amp;gt;Shared-&amp;gt;Stats-&amp;gt;Weapon. (Will open a Weapon[Shared] tab)&lt;br /&gt;
[[File:SharedStatsWeaponPage1.png|Weapon page under Shared Stats]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding Elemental Variants of Weapons ==&lt;br /&gt;
=== Finding the weapon to edit ===&lt;br /&gt;
1. Pick a weapon type you want to modify and search for in Weapon[Shared].&amp;lt;br/&amp;gt;&lt;br /&gt;
2. You want to copy _WeaponName and WPN_WeaponName rows into your Weapon[ProjectName] page (Copy and paste shortcuts work for this). &lt;br /&gt;
   (Although this is not necessary if you’re not actually editing anything in those rows, I do it so I don’t have to go back to Weapon[Shared] to check values.)&lt;br /&gt;
[[File:SearchingWeaponForWeaponType1.png|none|Searching Weapon[Shared] for Weapon]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adding the soon to be Elemental Variants ===&lt;br /&gt;
   Easiest way is to simply copy existing elemental variants of another weapon and paste those in your project Weapon page.&lt;br /&gt;
1. Search for Staff in the Weapon[Shared] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SearchingForElementalVariants1.png|Searching for Elemental Variants in Weapon[Shared]]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
2. Copy the _Staffs_Fire, Water, Poison, Earth, Air and WPN_Staff_Fire, Water, Poison, Air, Earth into your Weapon[ProjectName]. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:CopyingElementalVariantsIntoProject1.png|Copying the Elemental Variants Into the Project Weapon page]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Editing the soon to be Elemental Variants ===&lt;br /&gt;
1. Change _Staffs_Fire, Water, Poison, Earth, Air '''to''' _Daggers_Fire, Water, Poison, Earth, Air. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Change WPN_Staff_Fire, Water, Poison. Air, Earth '''to''' WPN_Dagger_Fire, Water, Poison, Air, Earth. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingNamesOfElementalVariants1.png|Changing Names of Elemental Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
3. Change the Using column for the previously Staff rows. _Daggers_ELEMENT Using column to _Daggers&lt;br /&gt;
4. Change the Using column for WPN_Dagger_ELEMENT to _Daggers_ELEMENT. (The _Daggers_ELEMENT should match the WPN_Dagger_ELEMENT)&lt;br /&gt;
[[File:ChangingUsingColumnForElementalVariants1.png|Changing Using Column For Elemental Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
5. Now for the finishing touches. Locate ComboCategory column and change Staff for each entry to be the same as WPN_WeaponName ComboCategory. In this case Dagger,CuttingTool (No spaces).&lt;br /&gt;
[[File:ChangingComboCategoryForElementalVariants1.png|Changing ComboCategory For Elemental Variants]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
6. Locate ObjectCategory column. Change the WPN_WeaponName_ELEMENT row ObjectCategory to be the same as WPN_WeaponName ObjectCategory. In this case Dagger.&lt;br /&gt;
[[File:ChangingObjectCategoryColumnForElementalVariants1.png|thumb|Changing Object Category Column For Elemental Variants]] &amp;lt;br/&amp;gt;&lt;br /&gt;
  That's it for ADDING the elemental types.&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3364</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3364"/>
		<updated>2017-09-28T15:43:33Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5. Open Weapon from Stats dropdown under your ProjectName.&lt;br /&gt;
   a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re &lt;br /&gt;
      only modifying a few things.&lt;br /&gt;
   b. You can view existing Weapon stat page from Stats dropdown under Projects-&amp;gt;Shared-&amp;gt;Stats-&amp;gt;Weapon. (Will open a Weapon[Shared] tab)&lt;br /&gt;
[[File:SharedStatsWeaponPage1.png|Weapon page under Shared Stats]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding Elemental Variants of Weapons ==&lt;br /&gt;
=== Finding the weapon to edit ===&lt;br /&gt;
1. Pick a weapon type you want to modify and search for in Weapon[Shared].&amp;lt;br/&amp;gt;&lt;br /&gt;
2. You want to copy _WeaponName and WPN_WeaponName rows into your Weapon[ProjectName] page (Copy and paste shortcuts work for this). &lt;br /&gt;
   (Although this is not necessary if you’re not actually editing anything in those rows, I do it so I don’t have to go back to Weapon[Shared] to check values.)&lt;br /&gt;
[[File:SearchingWeaponForWeaponType1.png|none|Searching Weapon[Shared] for Weapon]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adding the soon to be Elemental Variants ===&lt;br /&gt;
   Easiest way is to simply copy existing elemental variants of another weapon and paste those in your project Weapon page.&lt;br /&gt;
1. Search for Staff in the Weapon[Shared] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SearchingForElementalVariants1.png|Searching for Elemental Variants in Weapon[Shared]]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
2. Copy the _Staffs_Fire, Water, Poison, Earth, Air and WPN_Staff_Fire, Water, Poison, Air, Earth into your Weapon[ProjectName]. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:CopyingElementalVariantsIntoProject1.png|Copying the Elemental Variants Into the Project Weapon page]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Editing the soon to be Elemental Variants ===&lt;br /&gt;
1. Change _Staffs_Fire, Water, Poison, Earth, Air '''to''' _Daggers_Fire, Water, Poison, Earth, Air. &amp;lt;br/&amp;gt;&lt;br /&gt;
2. Change WPN_Staff_Fire, Water, Poison. Air, Earth '''to''' WPN_Dagger_Fire, Water, Poison, Air, Earth. &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:ChangingNamesOfElementalVariants1.png|Changing Names of Elemental Variants]] &amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:ChangingNamesOfElementalVariants1.png&amp;diff=3363</id>
		<title>File:ChangingNamesOfElementalVariants1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:ChangingNamesOfElementalVariants1.png&amp;diff=3363"/>
		<updated>2017-09-28T15:43:28Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Image of Changing Names of Elemental Variants&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image of Changing Names of Elemental Variants&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:CopyingElementalVariantsIntoProject1.png&amp;diff=3362</id>
		<title>File:CopyingElementalVariantsIntoProject1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:CopyingElementalVariantsIntoProject1.png&amp;diff=3362"/>
		<updated>2017-09-28T15:42:51Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Image of Copying Elemental Variants into Project&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image of Copying Elemental Variants into Project&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3361</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3361"/>
		<updated>2017-09-28T15:32:58Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5. Open Weapon from Stats dropdown under your ProjectName.&lt;br /&gt;
   a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re &lt;br /&gt;
      only modifying a few things.&lt;br /&gt;
   b. You can view existing Weapon stat page from Stats dropdown under Projects-&amp;gt;Shared-&amp;gt;Stats-&amp;gt;Weapon. (Will open a Weapon[Shared] tab)&lt;br /&gt;
[[File:SharedStatsWeaponPage1.png|Weapon page under Shared Stats]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding Elemental Variants of Weapons ==&lt;br /&gt;
=== Finding the weapon to edit ===&lt;br /&gt;
1. Pick a weapon type you want to modify and search for in Weapon[Shared].&amp;lt;br/&amp;gt;&lt;br /&gt;
2. You want to copy _WeaponName and WPN_WeaponName rows into your Weapon[ProjectName] page (Copy and paste shortcuts work for this). &lt;br /&gt;
   (Although this is not necessary if you’re not actually editing anything in those rows, I do it so I don’t have to go back to Weapon[Shared] to check values.)&lt;br /&gt;
[[File:SearchingWeaponForWeaponType1.png|none|Searching Weapon[Shared] for Weapon]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adding the soon to be Elemental Variants ===&lt;br /&gt;
   Easiest way is to simply copy existing elemental variants of another weapon and paste those in your project Weapon page.&lt;br /&gt;
1. Search for Staff in the Weapon[Shared] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SearchingForElementalVariants1.png|Searching for Elemental Variants in Weapon[Shared]]]&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:SearchingForElementalVariants1.png&amp;diff=3360</id>
		<title>File:SearchingForElementalVariants1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:SearchingForElementalVariants1.png&amp;diff=3360"/>
		<updated>2017-09-28T15:29:42Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Image of Weapon[Shared] search for Staff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image of Weapon[Shared] search for Staff&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3359</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3359"/>
		<updated>2017-09-28T15:28:53Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5. Open Weapon from Stats dropdown.&lt;br /&gt;
   a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re &lt;br /&gt;
      only modifying a few things.&lt;br /&gt;
   b. You can view existing Weapon stat page from Stats dropdown under Projects-&amp;gt;Shared-&amp;gt;Stats-&amp;gt;Weapon. (Will open a Weapon[Shared] tab)&lt;br /&gt;
[[File:SharedStatsWeaponPage1.png|Weapon page under Shared Stats]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding Elemental Variants of Weapons ==&lt;br /&gt;
=== Finding the weapon to edit ===&lt;br /&gt;
1. Pick a weapon type you want to modify and search for in Weapon[Shared].&amp;lt;br/&amp;gt;&lt;br /&gt;
2. You want to copy _WeaponName and WPN_WeaponName rows into your Weapon[ProjectName] page (Copy and paste shortcuts work for this). &lt;br /&gt;
   (Although this is not necessary if you’re not actually editing anything in those rows, I do it so I don’t have to go back to Weapon[Shared] to check values.)&lt;br /&gt;
[[File:SearchingWeaponForWeaponType1.png|none|Searching Weapon[Shared] for Weapon]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Adding the soon to be Elemental Variants ===&lt;br /&gt;
   Easiest way is to simply copy existing elemental variants of another weapon and paste those in your project Weapon page.&lt;br /&gt;
1. Search for Staff in the Weapon[Shared] &amp;lt;br/&amp;gt;&lt;br /&gt;
[[File:SearchingForElementalVariants1.png|Searching for Elemental Variants in Weapon[Shared]]]&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3358</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3358"/>
		<updated>2017-09-28T15:22:42Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5. Open Weapon from Stats dropdown.&lt;br /&gt;
   a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re &lt;br /&gt;
      only modifying a few things.&lt;br /&gt;
   b. You can view existing Weapon stat page from Stats dropdown under Projects-&amp;gt;Shared-&amp;gt;Stats-&amp;gt;Weapon. (Will open a Weapon[Shared] tab)&lt;br /&gt;
[[File:SharedStatsWeaponPage1.png|Weapon page under Shared Stats]]&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Adding Elemental Variants of Weapons ==&lt;br /&gt;
1. Pick a weapon type you want to modify and search for in Weapon[Shared].&lt;br /&gt;
2. You want to copy _WeaponName and WPN_WeaponName rows into your Weapon[ProjectName] page (Copy and paste shortcuts work for this). &lt;br /&gt;
   (Although this is not necessary if you’re not actually editing anything in those rows, I do it so I don’t have to go back to Weapon[Shared] to check values.)&lt;br /&gt;
[[File:SearchingWeaponForWeaponType1.png|none|Searching Weapon[Shared] for Weapon]]&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:SearchingWeaponForWeaponType1.png&amp;diff=3357</id>
		<title>File:SearchingWeaponForWeaponType1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:SearchingWeaponForWeaponType1.png&amp;diff=3357"/>
		<updated>2017-09-28T15:22:35Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Image of Weapon[Shared] being Searched&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image of Weapon[Shared] being Searched&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3356</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3356"/>
		<updated>2017-09-28T15:16:17Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]]&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5. Open Weapon from Stats dropdown.&lt;br /&gt;
   a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re &lt;br /&gt;
      only modifying a few things.&lt;br /&gt;
   b. You can view existing Weapon stat page from Stats dropdown under Projects-&amp;gt;Shared-&amp;gt;Stats-&amp;gt;Weapon. (Will open a Weapon[Shared] tab)&lt;br /&gt;
[[File:SharedStatsWeaponPage1.png|Weapon page under Shared Stats]]&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3355</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3355"/>
		<updated>2017-09-28T15:15:24Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]]&lt;br /&gt;
&lt;br /&gt;
5. Open Weapon from Stats dropdown.&lt;br /&gt;
   a. On the Weapon stat page only the values that are duplicate to the original Weapon stat page will be overwritten, so there’s no need to copy and paste all of the existing Weapon if you’re &lt;br /&gt;
      only modifying a few things.&lt;br /&gt;
   b. You can view existing Weapon stat page from Stats dropdown under Projects-&amp;gt;Shared-&amp;gt;Stats-&amp;gt;Weapon. (Will open a Weapon[Shared] tab)&lt;br /&gt;
[[File:SharedStatsWeaponPage1.png|Weapon page under Shared Stats]]&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:SharedStatsWeaponPage1.png&amp;diff=3354</id>
		<title>File:SharedStatsWeaponPage1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:SharedStatsWeaponPage1.png&amp;diff=3354"/>
		<updated>2017-09-28T15:15:02Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Image of Weapon page under Shared Stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image of Weapon page under Shared Stats&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3353</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3353"/>
		<updated>2017-09-28T15:11:07Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|none|Adding Weapon Stat Page]]&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:AddingWeaponStatPage1.png&amp;diff=3352</id>
		<title>File:AddingWeaponStatPage1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:AddingWeaponStatPage1.png&amp;diff=3352"/>
		<updated>2017-09-28T15:10:59Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Image of Weapon page being added to Stats.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image of Weapon page being added to Stats.&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3351</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3351"/>
		<updated>2017-09-28T15:10:04Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: /* Setting up the Project */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]] &amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. Create a new Weapon stat page in the Project&lt;br /&gt;
   a. Click the + next to Stats under your Project name and add Weapon.&lt;br /&gt;
[[File:AddingWeaponStatPage1.png|thumb|Adding Weapon Stat Page]]&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:DivEditorStatsEditor1.png&amp;diff=3350</id>
		<title>File:DivEditorStatsEditor1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:DivEditorStatsEditor1.png&amp;diff=3350"/>
		<updated>2017-09-28T15:04:14Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Ashtag uploaded a new version of File:DivEditorStatsEditor1.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File of Editor Toolbar showing Stats Editor&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3349</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3349"/>
		<updated>2017-09-28T15:00:33Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&amp;lt;br /&amp;gt;&lt;br /&gt;
2. Create a new or open an existing project.&amp;lt;br /&amp;gt;&lt;br /&gt;
3. Open Stats Editor.&amp;lt;br /&amp;gt;&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]]&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=File:DivEditorStatsEditor1.png&amp;diff=3348</id>
		<title>File:DivEditorStatsEditor1.png</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=File:DivEditorStatsEditor1.png&amp;diff=3348"/>
		<updated>2017-09-28T14:58:01Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: File of Editor Toolbar showing Stats Editor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File of Editor Toolbar showing Stats Editor&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3347</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3347"/>
		<updated>2017-09-28T14:57:15Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: /* Creating/Modifying Weapon Elements and Scaling */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Setting up the Project ==&lt;br /&gt;
1. Open the Divinity Engine 2.&lt;br /&gt;
2. Create a new or open an existing project.&lt;br /&gt;
3. Open Stats Editor.&lt;br /&gt;
[[File:DivEditorStatsEditor1.png|none|Stats Editor]]&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
	<entry>
		<id>https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3346</id>
		<title>Creating/Modifying Weapon Elements and Scaling</title>
		<link rel="alternate" type="text/html" href="https://docs.larian.game/index.php?title=Creating/Modifying_Weapon_Elements_and_Scaling&amp;diff=3346"/>
		<updated>2017-09-28T14:51:43Z</updated>

		<summary type="html">&lt;p&gt;Ashtag: Created page with &amp;quot;== Creating/Modifying Weapon Elements and Scaling ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Creating/Modifying Weapon Elements and Scaling ==&lt;/div&gt;</summary>
		<author><name>Ashtag</name></author>
	</entry>
</feed>